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Ziggurat Takeover [Epic Update]

Add professions to Ziggurat Takeover II?

  • Yes, I want to see professions.

    Votes: 7 41.2%
  • No, I don't want to see professions.

    Votes: 4 23.5%
  • I don't care about professions.

    Votes: 6 35.3%

  • Total voters
    17
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Level 17
Joined
Jun 12, 2007
Messages
1,261
Ziggurat Takeover II

-----------Summary:-----------

Map Name: Ziggurat Takeover II

Name Creator: Airandius

Current Version: 0.03p

Currently Working On: Heroes -
progressbar.php


Gameplay:
You play the role as one of the heroes protecting the remains of your town.
Your main objective is to destroy the ziggurats.

There are different modes in game:
- Survival Mode; You try to survive and kill the ziggurats.
- Necromancer Mode; One player at random is a Necromancer, the Necromancer is teamed up with the AI controlled zombies. Killing the Necromancer of Ziggurats means win.
- Arcane Tower Mode; You have to protect the last beacon of light in the region, you have to stay close to it and yet still destroy the ziggurats.

Features:
- Different game play modes; preset ones, random mode and custom mode where you can create your own.
- Nine unique heroes to play with, all with custom spells.
- Attribute system; you can distribute your own attribute points.
- Three unique necromancers to play with when you take the roll of the necromancer.
- Professions to create weaponry, armor, potions and to build defenses? (Please vote poll.)
- Random Terrain Generator
- More to come.

Miscellaneous Info:
- The map uses a lot of imports, all credits have been given in game and shall be given at the beta release of the game.

-----------Extra Comments:-----------

Please give me feedback and vote in the poll.
Any suggestions are welcome.

Ziggurat Takeover (First): Click

Models:
[BloodelfChampion - General Frank]
[BloodelfPaladin - General Frank]
[BloodelfMage - General Frank]
[BloodelfWizard - General Frank]
[BloodelfRouge - General Frank]
[BloodelfRanger - General Frank]
[BloodelfPhoenixGuard - General Frank]
[Cloaked Warrior - HappyTauren]
[Blood Knight - Tenebis]

Icons:

[Cloaked Warrior - HappyTauren]
[BloodelfPhoenixGuard - General Frank]
[Red, Green and Blue Attribute Bones - Blaxor]
[Attribute Infocards - Blaxor]

Loading Screen: Abe Holm
Minimap Preview: Abe Holm


-----------Screenshots: (Version 0.03b)-----------
 

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Last edited:
Level 12
Joined
Oct 18, 2008
Messages
1,199
Hey, the new map ideas sound pretty cool. Love the fact you're going for custom spells and now you've got multiple modes.

Looking forward to see the new Ziggurat Takeover.
 
Level 17
Joined
Jun 12, 2007
Messages
1,261
Paladin and Berserker are completed:

Type: Damage/Healing
Target: Single Target

Description:
A holy light that can heal a friendly living unit or deal half damage to an enemy Undead unit.
When damaging an enemy Undead unit there is a chance it will be stunned.

Can also revive fallen heroes by casting it on their grave.


Type: Buff
Target: Single Target

Description:
Increases a target friendly unit's damage and armor or reduces a target Undead unit's damage and armor.


Type: Buff
Target: Point Target/AoE

Description:
Damages the target units and permanently slows down their attack and movement speed.


Type: Summon/Damage
Target: Single Target

Description:
When cast on a zombie it's soul will get ripped from it's rotting body dealing damage. The soul of the target zombie will then be under the Paladins control helping him to fend of evil.


Type: Damage
Target: No Target/AoE

Description:
The Berserker swings his weapon with so much force that a shockwave is created at the feet of the Berserker, dealing damage to units in a line.


Type: Buff
Target: No Target/AoE

Description:
The Berserker lets out a battle cry to motivate him and his allies, this battle cry will increase their attack and movement speed.


Type: Damage/Buff
Target: No Target/AoE

Description:
The Berserker enrages creating a high amount of energy; increasing his attack speed and damage a lot for a short amount of time. This energy also detonates creating an explosion at his feet damaging nearby enemy units.


Type: Damage
Target: Single Target

Description:
The Berserker focuses his attack on a single unit. If the units health is low enough it will create an explosion, this explosion will deal damage to enemy units around the target unit.
 
Level 5
Joined
Dec 6, 2008
Messages
124
I think there is enuff' already, no professions from me.
I get a bad feeling about adding to much content changing to much gameplay.

If an add of professions they should then be very very veeery simple.
 
Level 17
Joined
Jun 12, 2007
Messages
1,261
I think there is enuff' already, no professions from me.
I get a bad feeling about adding to much content changing to much gameplay.

If an add of professions they should then be very very veeery simple.

Well, there needs to be a way to gain items..
And shops will be same as in Ziggurat Takeover (First).
Maybe I will indeed add some basic professions, but most people don't want it and like you said, to much content is bad content.
 
Level 4
Joined
Aug 9, 2008
Messages
67
Hmm well it sounded rather interesting so I downloaded it and played it a bit.
From what I have seen, I wouldnt put Professions in because it would get too complicated, its fine and simple as it is. I would however add more items/item shops to replace what professions would provide.
 
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