Zandalar Doodad Pack vol.1

This bundle is marked as approved. It works and satisfies the submission rules.
"Zuldazar, the City of Gold - seat of the Zandalari Empire and the jewel of all troll civilizations"

The first part of a pack of decorations I'm developing for my Troll Campaign.
Some of the models are geomerged, others modeled and animated from scratch. Ingame textures only.
Everything's open source, feel free to modify to your liking. Credits will do fine.

On a side note, can we talk about how good StrangleThornRuinwall_01.blp is? Best texture in the game, hands down.

ZandalarArchway_1 (Model)

ZandalarArchway_2 (Model)

ZandalarBanner_1 (Model)

ZandalarBanner_2 (Model)

ZandalarBrazier_1 (Model)

ZandalarBrazier_2 (Model)

ZandalarGate (Model)

ZandalarGroundCircle (Model)

ZandalarGroundSquare (Model)

ZandalarPlantPot_1 (Model)

ZandalarPlantPot_2 (Model)

ZandalarPlantPot_3 (Model)

ZandalarPlantPot_4 (Model)

ZandalarWallLight_1 (Model)

ZandalarWallLight_2 (Model)

ZandalarWallLight_3 (Model)

Awesome additions of doodads for the section! Very good use of textures. Works in-game. Approved!


Media Manager
Level 44
May 25, 2007
The models have been made to be compatible with patch 1.29. Anything below that would struggle with teamcolor22 and teamcolor12, but on the flip side it's relatively easy to switch that texture to teamcolor06 and teamcolor00. Far as I remember only the archway uses the texture in question, so for accessibility's sake I could include a version with teamcolor0 instead.

EDIT: See attached


  • ZandalarArchway_Below129.mdx
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  • ZandalarArchway_2_Below129.mdx
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Last edited:
Level 8
Jun 29, 2019
Super cool! I wanted to check, I see you tagged open source, but wanted to check if it would be okay for me to re texture some of these? (want to use some ashenvale doodad textures to make a more amani friendly version, and then put some animation tints on it for zandalar)