Z order is all wrong

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Aug 2, 2006
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I have a couple of destructables that have a 'blend' type texture applied, and warcraft 3 isn't sorting them quite right, so the one in back appears up front, and it really won't do.

I'm editing the models with Magos's Warcraft 3 Model Editor, what could I do to remedy this?

EDIT: Surely there's just a setting to sort by z for this????

EDIT2: Nobody knows?

EDIT3: I really need an answer to this.

EDIT4: Uh... ok... there was nothing wrong with the model... for some reason turning ON "Walkable" in the destructible properties made it draw behind the other objects... WC3 is a strange program... *SOLVED*
 
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