UPDATE V0.4 (07/02/2010) (149-until now downloads)
--->0.4b Removed Advance Factory until it actually has something.
*SPACE STATION ADDED!!!!! WOOT
>>>You will need "-cam2" to be able to see it
>>>The armor type is divine so they can only be killed by other space units.
*Space units added (VERY EXPENSIVE)
*banks---on hold due to trigger issues
*added advance factory
*added orbital capacities to F-22 (WHITE) and A-10 Thunderbolt II
*added speed of sound (blink) to A-10 Thunderbolt, F-22 (White), and Stealth Bomber
*added rocket launching site-lvl2/lvl 3
*added automatic bunker-lvl2/lvl 3
*Reduced the price of markets to 10,000 (20,000 before)
*Sniper now has 1500 range
*Rocket Swarm now does 150 damage per missile (200 before)
*MLRS & Rocket Launching Vehicle now needs tier 3
*Model for radiation is now the disease cloud
*Amphibious can now attack and leaves ground on fire (really good vs infantry)
*Bunker now uses only 6 soldiers (10 before)
*Fixed some hotkeys
*automatic bunker now cost 2200 gold and 750 lumber (1000 and 200 before)
*Fixed Radiation time
*M-8 is now cheaper to give competition to the Yak9 (they are both air transports)
*M-8 is also now stronger also to give competition to the Yak9
*Amrmoured Helicopter was also made cheaper to give competiton to the Transport plane
*Devoted Civilian has been renamed to Volunteer
*Devoted Civilian (Steroids) has been renamed to Volunteer (Steroids)
*Carrier now need tier 4
*Carrier now takes 75 seconds to build (60 before)
*Carrier now cost 6000 gold and 3000 Lumber (1000 and -I think- 600 lumber before)
*Submarine now has an automatic attack underwater and can cast torpedo
>>>also when added invisibility to it, it was able to be seen as see-through which was first a glitch but it looks pretty sweet so its going to stay

*SAM site (named fixed to capitals like this now) now needs 4 ak47 soldier to operate and can't be upgraded to Rocket Launching Site.
*Helipads and Shipyard can now both upgrade radar
*Everything that can be repaired now costs half of the original price
*All transports take 12 seconds to repair (execpt for half transport/ half fighting unit such as amphibious)
*All planes/helicopters/tanks (other than transports) take 30 seconds to repair
*All ships/buildings take the same time they took to be built to be repaired
>>>ONLY BUILDINGS that don't cost half to repair what they cost are Nuclear Reactor/ Silo and Telsa Reactor. They cost the same to repair as they cost to build
*Advance Barracks added
*Troop Leader renamed to Squad Leader
*Trading gold and lumber now needs tiers
UPDATE V0.3 (31/01/2010) (88-149)
*Nuke finalized YAY (will change da radiation model, you'll see in game

)
*Power icon added-instead of food
*tier 4 and 5 added (upgrades of your town center)
*bunker added
*automatic automatic added
*Amphibious transport added (in factory)
*reduced attack speed of MLRS to reduce lag (added more damage too)
*New plane transports, New Helicopter transports
*Added upgrade for building attack
*SAM site can upgrade into Rocket Launching Site
*Added "Jump Planes" they automaticly will drop soldiers while moving when ability is activated
*Added A-10 Thunderbolt II ...YOUR GOING TO LUV DIS GUY

*Fixed Some tooltips
*Sub can't attack underwater (for now)
*Many new models added
*Infantry price was reduced (all of them)
*Minimum attack range on MLRS and Rocket Launching Vehicle
*You can only have 36 cobras at a time (to prevent lag from their smoke)
*Added Advance Airport and Helipad
*Radiation left after nuke explosion (deals 200 per second for 120 seconds in an area of 800)
*Nothing can be built or upgraded without at least one town center
*Helicopters take 17 seconds to build and planes 40 seconds (Execpt for transports where plane or helicopter they both only take 12 seconds, including spy plane)
*Carriers only sell stealth bombers, F-22 (stealth)'s, and jump planes. (no it doesn't sell A-10 Thunderbolt II those things are way too strong to be built like dat

sorry)
*Added "buy 50,000 gold and lumber
*Added Relieve of Duty to all workers to remove them from the map.
UPDATE V0.2 (24/01/2010) (46-88 downloads)
*NEW TERRAIN, (hopefully big enough for all of u now -,-)
*New Building, Telsa Reactor (an improved Nuclear Reactor)
*Ally/unally commands added (-ally color -unally color)
*All players get 2 gold mines to start off and 2 gold mines near their base....
====>>>>EXECPT Greenland and Australia because they are isloated islands
====>>>> And Antartica gets 4 extra gold mines because it barely has wood.
*Trees now give 500 wood each (150 before)
*Commands can be seen when pressing f11 (cam and ally/unally)
*You can now see the changes by pressing f11
UPDATE V0.1b (18/01/2010) (0-46 downloads, aproximetly)
*Removed Blue Battleships in the middle of the ocean (i was testing something)
*Engineer is avaiable but the nuke is still a work in progress
*Jets/planes are the same as before, (stronger than helicopters and more expensive) BUT now helicopters build faster but jets/planes are better.
*Added upgrade for buildings, adds armour and hp.
*every1 starts with a spy plane (i just forgot to mention this)