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Triggers
WW3-Nuclear End V0.4b.w3x
Variables
Initialization
Melee Initialization
Other
Custom Initialization
Camera1
Camera2
Cobra limit
Relieve of Duty
Nuke
Ally/Unally
Ally Red
Ally Blue
Ally Teal
Ally Purple
Ally Yellow
Ally Orange
Ally Green
Ally Pink
Ally Gray
Ally Light Blue
Ally Dark Green
Ally Brown
Unally Red
Unally Blue
Unally Teal
Unally Purple
Unally Yellow
Unally Orange
Unally Green
Unally Pink
Unally Gray
Unally Light Blue
Unally Dark Green
Unally Brown
Lumber/Gold
Lumber 1 000
Lumber 5 000
Lumber 10 000
Lumber 50 000
Gold 1 000
Gold 5 000
Gold 10 000
Gold 50 000
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Custom Initialization
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled How To Play with the description Collect gold from mines.Wood from the trees :)and use the resources to build up your town, and army to conquer your enemies. , using icon path ReplaceableTextures\CommandButtons\BTNLesserRejuvScroll.blp
Quest - Create a Required quest titled Credits with the description Creater by: TheMexican01 @ US EastImpired by: All the other WW3 maps----------------------------------------------Models----------------------------------------------all custom models downloaded from www.hiveworkshop.comMedic Model: davylinkYak9: Illidan(Evil)XHeavy Tank Model: Illidan(Evil)XAircraft Carrier: Illidan(Evil)XBlack Apache: Illidan(Evil)XDestroyer (Dark): Illidan(Evil)XA-10 Thunderbolt II: Illidan(Evil)XME 109: Illidan(Evil)XMissle Launcher: Illidan(Evil)XB-17 Bomber: Illidan(Evil)XCobra: Illidan(Evil)XSubmarine: Illidan(Evil)XF-22: Illidan(Evil)XF/A 22 Raptor: Illidan(Evil)XSpitfire: Illidan(Evil)XMLRS: Illidan(Evil)XRocket Launcher Vehicle: Illidan(Evil)XA-10 Thunderbolt: Illidan(Evil)XGreen Apache: Kofi_BananBattleShip: Kofi_BananBlackHawk: Kofi_BananDestroyer (light): Kofi_Banan M-8: Kofi_BananLight Cruiser: Kofi_BananCargo Heli v2: Kofi_BananMig-31: Kofi_BananStuka: Kofi_BananSam Site: Kofi_BananSam Site Missile: Kofi_BananArtillery Strike: WILLTHEALMIGHTYNuclear Explosion: WILLTHEALMIGHTYStealth Bomber: Afronight_76Orbital Strike: CallahanHelipad: Mr. BobCondor: General FrankNuclear Reactor: SkrabTelsa Reactor: SkrabProject Odin: anarchianbedlamHalycon: anarchianbedlamStar Base: Elunes-GuardianBunkers: Killst4rNuclear Silo: Killst4rWraith: Killst4ramphibious: garfieldgoblin plane: GyrosphinxDrawven MPA: Lord TDAFD35: NatDisHover Copter: North Star-----------------------------------------------Icons-----------------------------------------------all custom icons downloaded from www.hiveworkshop.commedic: General FrankCobra: Illidan(Evil)XStealth Bomber: Afronight_76Condor: General FrankOdin (structure & walking): anarchianbedlamHalycon icon: anarchianbedlamCharged Bolt icon (up there instead of food): ChevronSevenNuclear Silo: General FrankNuke symbol: Mc ! , using icon path ReplaceableTextures\CommandButtons\BTNScrollUber.blp
Quest - Create a Required quest titled Changes with the description Changes:UPDATE V0.4 (07/02/2010)--->>>0.4b Removed Advance Factory until it has something*SPACE STATION ADDED!!!!! WOOT>>>You will need "-cam2" to be able to see it>>>The armor type is divine so they can only be killed by other space units.*Space units added (VERY EXPENSIVE)*banks---on hold due to trigger issues*added advance factory*added orbital capacities to F-22 (WHITE) and A-10 Thunderbolt II*added speed of sound (blink) to A-10 Thunderbolt, F-22 (White), and Stealth Bomber*added rocket launching site-lvl2/lvl 3*added automatic bunker-lvl2/lvl 3*Reduced the price of markets to 10,000 (20,000 before)*Sniper now has 1500 range*Rocket Swarm now does 150 damage per missile (200 before)*MLRS & Rocket Launching Vehicle now needs tier 3*Model for radiation is now the disease cloud*Amphibious can now attack and leaves ground on fire (really good vs infantry)*Bunker now uses only 6 soldiers (10 before)*Fixed some hotkeys*automatic bunker now cost 2200 gold and 750 lumber (1000 and 200 before)*Fixed Radiation time*M-8 is now cheaper to give competition to the Yak9 (they are both air transports)*M-8 is also now stronger also to give competition to the Yak9*Amrmoured Helicopter was also made cheaper to give competiton to the Transport plane*Devoted Civilian has been renamed to Volunteer*Devoted Civilian (Steroids) has been renamed to Volunteer (Steroids)*Carrier now need tier 4*Carrier now takes 75 seconds to build (60 before)*Carrier now cost 6000 gold and 3000 Lumber (1000 and -I think- 600 lumber before)*Submarine now has an automatic attack underwater and can cast torpedo>>>also when added invisibility to it, it was able to be seen as see-through which was first a glitch but it looks pretty sweet so its going to stay :P*SAM site (named fixed to capitals like this now) now needs 4 ak47 soldier to operate and can't be upgraded to Rocket Launching Site.*Helipads and Shipyard can now both upgrade radar*Everything that can be repaired now costs half of the original price*All transports take 12 seconds to repair (execpt for half transport/ half fighting unit such as amphibious)*All planes/helicopters/tanks (other than transports) take 30 seconds to repair*All ships/buildings take the same time they took to be built to be repaired>>>ONLY BUILDINGS that don't cost half to repair what they cost are Nuclear Reactor/ Silo and Telsa Reactor. They cost the same to repair as they cost to build*Advance Barracks added*Troop Leader renamed to Squad Leader*Trading gold and lumber now needs tiersUPDATE V0.3 (31/01/2010)*Nuke finalized YAY (will change da radiation model, you'll see in game :P )*Power icon added-instead of food*tier 4 and 5 added (upgrades of your town center)*bunker added*automatic bunker added*Amphibious transport added (in factory)*reduced attack speed of MLRS to reduce lag (added more damage too)*New plane transports, New Helicopter transports*Added upgrade for building attack*SAM site can upgrade into Rocket Launching Site*Added "Jump Planes" they automaticly will drop soldiers while moving when ability is activated*Added A-10 Thunderbolt II ...YOUR GOING TO LUV DIS GUY :D*Fixed Some tooltips*Sub can't attack underwater (for now)*Many new models added*Infantry price was reduced (all of them)*Minimum attack range on MLRS and Rocket Launching Vehicle*You can only have 36 cobras at a time (to prevent lag from their smoke)*Added Advance Airport and Helipad*Radiation left after nuke explosion (deals 200 per second for 120 seconds in an area of 800)*Nothing can be built or upgraded without at least one town center*Helicopters take 17 seconds to build and planes 40 seconds (Execpt for transports where plane or helicopter they both only take 12 seconds, including spy plane)*Carriers only sell stealth bombers, F-22 (stealth)'s, and jump planes. (no it doesn't sell A-10 Thunderbolt II those things are way too strong to be built like dat :P sorry)*Added "buy 50,000 gold and lumber*Added Relieve of Duty to all workers to remove them from the map.Update V0.2 (24/01/2010):*NEW TERRAIN, (hopefully big enough for all of u now -,-)*New Building, Telsa Reactor (an improved Nuclear Reactor)*Ally/unally commands added (-ally color -unally color)*All players get 2 gold mines to start off and 2 gold mines near their base....====>>>>EXECPT Greenland and Australia because they are isloated islands====>>>>And Antartica gets 4 extra gold mines because it barely has wood.*Trees now give 500 wood each (150 before)*Commands can be seen when pressing f11 (cam and ally/unally)*You can now see the changes by pressing f11*no more start off spy planeUpdate V0.1b:*Removed Blue Battleships in the middle of the ocean (i was testing something)*Engineer is avaiable but the nuke is still a work in progress*Jets/planes are the same as before, (stronger than helicopters and more expensive) BUT now helicopters build faster but jets/planes are better.*Added upgrade for buildings, adds armour and hp.*every1 starts with a spy plane (i just forgot to mention this) , using icon path ReplaceableTextures\CommandButtons\BTNEngineeringUpgrade.blp
Quest - Create a Optional quest titled loading Screen with the description if your wish to read the loading screen here it is:WW III has come from ambiscious world leaders wishing for more power, your job is to lead your Country(s) into battle to destroy everyone elses.....Build your city, your army, make alliences and take no prisoners >:)Any suggestion or bug reporting send me an e-mail at [email protected], and put "bug" or "suggestion" as subject.Also get the latest version at www.hiveworkshop.com and make sure it was uploaded by TheMexican-1, any other place might be a fake. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Optional quest titled Commands with the description Camera, (cam 2 is farther):-cam1-cam2Ally/Unally:-ally (color)-unally (color) , using icon path ReplaceableTextures\CommandButtons\BTNHumanBuild.blp
Quest - Create a Optional quest titled Contact Info with the description Send an e-mail to [email protected] with "suggestion" or "bug" as subject.ORGo to hiveworkshop, look up my map :) and add a comment. (You will need a hiveworkshop.com account to do this) , using icon path ReplaceableTextures\CommandButtons\BTNScrollUber.blp
Game - Display to (All players) for 30.00 seconds the text: To see chat commands press f9 and look in the "Commands" section.
Player - Set name of Player 1 (Red) to USA
Player - Set name of Player 2 (Blue) to Canada
Player - Set name of Player 3 (Teal) to South America
Player - Set name of Player 4 (Purple) to Africa (North)
Player - Set name of Player 5 (Yellow) to South Africa
Player - Set name of Player 6 (Orange) to Europe
Player - Set name of Player 7 (Green) to Australia
Player - Set name of Player 8 (Pink) to China
Player - Set name of Player 9 (Gray) to Antartica
Player - Set name of Player 10 (Light Blue) to Greenland
Player - Set name of Player 11 (Dark Green) to Russian (West)
Player - Set name of Player 12 (Brown) to Russia (East)
Camera1
Events
Player - Player 1 (Red) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Camera - Set Player 1 (Red) 's camera Distance to target to 2000.00 over 2.00 seconds
Camera2
Events
Player - Player 1 (Red) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Camera - Set Player 1 (Red) 's camera Distance to target to 3000.00 over 2.00 seconds
Cobra limit
Events
Map initialization
Conditions
Actions
Player - Limit training of Cobra to 36 for Player 1 (Red)
Player - Limit training of Cobra to 36 for Player 2 (Blue)
Player - Limit training of Cobra to 36 for Player 3 (Teal)
Player - Limit training of Cobra to 36 for Player 4 (Purple)
Player - Limit training of Cobra to 36 for Player 5 (Yellow)
Player - Limit training of Cobra to 36 for Player 6 (Orange)
Player - Limit training of Cobra to 36 for Player 7 (Green)
Player - Limit training of Cobra to 36 for Player 8 (Pink)
Player - Limit training of Cobra to 36 for Player 9 (Gray)
Player - Limit training of Cobra to 36 for Player 10 (Light Blue)
Player - Limit training of Cobra to 36 for Player 11 (Dark Green)
Player - Limit training of Cobra to 36 for Player 12 (Brown)
Relieve of Duty
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Relieve of Duty
Actions
Unit - Remove (Triggering unit) from the game
Nuke
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Nuclear Strike
(Unit-type of (Triggering unit)) Equal to Nuclear Silo
Actions
Unit - Create 1 Nuke (NEW-part 1) for Player 1 (Red) at (Target point of ability being cast) facing (Position of (Triggering unit))
Ally Red
Events
Player - Player 2 (Blue) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -ally red (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 1 (Red) as an Ally with shared vision
Ally Blue
Events
Player - Player 1 (Red) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -ally blue (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 2 (Blue) as an Ally with shared vision
Ally Teal
Events
Player - Player 1 (Red) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -ally teal (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 3 (Teal) as an Ally with shared vision
Ally Purple
Events
Player - Player 1 (Red) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -ally purple (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 4 (Purple) as an Ally with shared vision
Ally Yellow
Events
Player - Player 1 (Red) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -ally yellow (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 5 (Yellow) as an Ally with shared vision
Ally Orange
Events
Player - Player 1 (Red) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -ally orange (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 6 (Orange) as an Ally with shared vision
Ally Green
Events
Player - Player 1 (Red) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -ally green (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 7 (Green) as an Ally with shared vision
Ally Pink
Events
Player - Player 1 (Red) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -ally pink (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 8 (Pink) as an Ally with shared vision
Ally Gray
Events
Player - Player 1 (Red) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -ally gray (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 9 (Gray) as an Ally with shared vision
Ally Light Blue
Events
Player - Player 1 (Red) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -ally light blue (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 10 (Light Blue) as an Ally with shared vision
Ally Dark Green
Events
Player - Player 1 (Red) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -ally dark green (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 11 (Dark Green) as an Ally with shared vision
Ally Brown
Events
Player - Player 1 (Red) types a chat message containing -ally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -ally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -ally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -ally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -ally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -ally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -ally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -ally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -ally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -ally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -ally brown (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 12 (Brown) as an Ally with shared vision
Unally Red
Events
Player - Player 2 (Blue) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -unally red (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 1 (Red) as an Enemy
Unally Blue
Events
Player - Player 1 (Red) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -unally blue (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 2 (Blue) as an Enemy
Unally Teal
Events
Player - Player 1 (Red) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -unally teal (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 3 (Teal) as an Enemy
Unally Purple
Events
Player - Player 1 (Red) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -unally purple (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 4 (Purple) as an Enemy
Unally Yellow
Events
Player - Player 1 (Red) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -unally yellow (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 5 (Yellow) as an Enemy
Unally Orange
Events
Player - Player 1 (Red) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -unally orange (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 6 (Orange) as an Enemy
Unally Green
Events
Player - Player 1 (Red) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -unally green (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 7 (Green) as an Enemy
Unally Pink
Events
Player - Player 1 (Red) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -unally pink (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 8 (Pink) as an Enemy
Unally Gray
Events
Player - Player 1 (Red) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -unally gray (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 9 (Gray) as an Enemy
Unally Light Blue
Events
Player - Player 1 (Red) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -unally light blue (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 10 (Light Blue) as an Enemy
Unally Dark Green
Events
Player - Player 1 (Red) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as A substring
Player - Player 12 (Brown) types a chat message containing -unally dark green (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 11 (Dark Green) as an Enemy
Unally Brown
Events
Player - Player 1 (Red) types a chat message containing -unally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing -unally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing -unally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing -unally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 5 (Yellow) types a chat message containing -unally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 6 (Orange) types a chat message containing -unally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 7 (Green) types a chat message containing -unally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 8 (Pink) types a chat message containing -unally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing -unally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 10 (Light Blue) types a chat message containing -unally brown (Unexpected type: 'stringnoformat') as A substring
Player - Player 11 (Dark Green) types a chat message containing -unally brown (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Player - Make (Triggering player) treat Player 12 (Brown) as an Enemy
Lumber 1 000
Events
Unit - A unit enters (Entire map)
Conditions
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to 1,000 Lumber
Actions
Unit - Remove (Triggering unit) from the game
Player - Add 1000 to (Owner of (Triggering unit)) . Current lumber
Lumber 5 000
Events
Unit - A unit enters (Entire map)
Conditions
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to 5,000 Lumber
Actions
Unit - Remove (Triggering unit) from the game
Player - Add 5000 to (Owner of (Triggering unit)) . Current lumber
Lumber 10 000
Events
Unit - A unit enters (Entire map)
Conditions
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to 10,000 Lumber
Actions
Unit - Remove (Triggering unit) from the game
Player - Add 10000 to (Owner of (Triggering unit)) . Current lumber
Lumber 50 000
Events
Unit - A unit enters (Entire map)
Conditions
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to 50,000 Lumber
Actions
Unit - Remove (Triggering unit) from the game
Player - Add 50000 to (Owner of (Triggering unit)) . Current lumber
Gold 1 000
Events
Unit - A unit enters (Entire map)
Conditions
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to 1,000 Gold
Actions
Unit - Remove (Triggering unit) from the game
Player - Add 1000 to (Owner of (Triggering unit)) . Current gold
Gold 5 000
Events
Unit - A unit enters (Entire map)
Conditions
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to 5,000 Gold
Actions
Unit - Remove (Triggering unit) from the game
Player - Add 5000 to (Owner of (Triggering unit)) . Current gold
Gold 10 000
Events
Unit - A unit enters (Entire map)
Conditions
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to 10,000 Gold
Actions
Unit - Remove (Triggering unit) from the game
Player - Add 10000 to (Owner of (Triggering unit)) . Current gold
Gold 50 000
Events
Unit - A unit enters (Entire map)
Conditions
Or - Any (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Equal to 50,000 Gold
Actions
Unit - Remove (Triggering unit) from the game
Player - Add 50000 to (Owner of (Triggering unit)) . Current gold
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