So I'm trying to create an ability at compiletime (because, well, it's bloody useful), but I have some problems changing the buff of the ability.
The only methods to change the buff needs a string as parameter, but I have no idea what string it wants. Thought it just needed a buff id, but nope.
It's the method
setBuffs(int level, string value) in AbilityDefinition in AbilityObjEditing that I'm trying to use.
Any ideas what the string is that it wants?
Thanks for the help in advance
The only methods to change the buff needs a string as parameter, but I have no idea what string it wants. Thought it just needed a buff id, but nope.
It's the method
setBuffs(int level, string value) in AbilityDefinition in AbilityObjEditing that I'm trying to use.
Any ideas what the string is that it wants?
Thanks for the help in advance