I have an ability based on Shadow Strike that applies a buff called Struck by Fireball. I've removed all damage from the ability and it does nothing but apply the buff for 4 seconds. I then want to wait until the projectile hits the target and applies the buff so I can deal custom damage. The problem is, the buff is applied, but the rest of the effects never happen.
Here's the code:
Here's the code:
- Events
- Unit - A unit Finishes casting an ability
- Conditions
- (Ability being cast) Equal to Fireball
- Actions
- Wait until ((Target unit of ability being cast) has buff Struck by Fireball Equal to True), checking every 1.00 seconds
- Game - Display to (All players) the text: You should see this