- Joined
- Jan 21, 2008
- Messages
- 677
well the map type is different, it's a risk map while this is orpg. lol
anyway, just felt like to post something just to inform the progress still worked on everyday.
I have currently made like 70+ new items so far, along with their own description tooltips. Also some equipment type are now splitted.
Armor divided into 4:
- Cloth (Mage, Priest)
- Plate (Warrior, Paladin, Death Knight)
- Leather (Hunter, Rogue)
- Mail (Warrior, Paladin, Death Knight, Hunter, Rogue)
Left Hand divided into 3:
- Shield (Warrior, Paladin, Death Knight, Hunter, Rogue)
- Book (Mage, Priest)
- Dagger (Rogue)
also, vendor NPC now has a hovering text under their head so player can easily found them. you can now talk with every NPC by clicking "Talk to (NPC Name)" (which now I made it as a text on screen instead of floating text), to gain some info, blab, or even a clue for secrets.
ok, now back working on terrain.
EDIT: New Ajzol-Nerub Entrance terrain sneak peek.
anyway, just felt like to post something just to inform the progress still worked on everyday.
I have currently made like 70+ new items so far, along with their own description tooltips. Also some equipment type are now splitted.
Armor divided into 4:
- Cloth (Mage, Priest)
- Plate (Warrior, Paladin, Death Knight)
- Leather (Hunter, Rogue)
- Mail (Warrior, Paladin, Death Knight, Hunter, Rogue)
Left Hand divided into 3:
- Shield (Warrior, Paladin, Death Knight, Hunter, Rogue)
- Book (Mage, Priest)
- Dagger (Rogue)
also, vendor NPC now has a hovering text under their head so player can easily found them. you can now talk with every NPC by clicking "Talk to (NPC Name)" (which now I made it as a text on screen instead of floating text), to gain some info, blab, or even a clue for secrets.
ok, now back working on terrain.
EDIT: New Ajzol-Nerub Entrance terrain sneak peek.
Ajzol-Nerub Entrance - Revised![]()
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