• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

[Crash] World Editor Model Crash (Model checker)

Level 6
Joined
Apr 17, 2017
Messages
51
Hello,


Sorry if this has already been asked before, but I couldn’t find anything about on the model checker, so I decided to make this post.


I’ve been trying to create my maps, but they keep crashing whenever I add Reforged HD models. When I do, the map crashes and I can’t even enter it. I checked the models with the model checker, and they seem fine since they don’t show any errors.


From what I understand, the following issues can cause problems. But in my case, the models only have warnings and unused objects — no actual errors that should crash a map. Am I doing something wrong, like not loading the model correctly? Or could the models themselves be broken? The strange thing is that I used these same models in the past without issues, but now they crash my maps. Could they be outdated?


Error Categories:


  • Errors: Critical issues that will cause the model to not load at all, or crash the game/World Editor.
  • Severe Warnings: Issues that are likely to cause the model to render incorrectly.
  • Warnings: Less critical issues that usually don’t significantly affect the model’s behavior.
  • Unused Objects: Objects that are either truly unused or flagged because of errors/warnings.

The .mdx model itself doesn’t seem to crash the map, but when I edit the texture path from
war3mapImported\****_****_main_emissive.dds
to
****_****_main_emissive.dds,
the map crashes.


I checked the .dds files with the model checker, and they don’t show any errors, severe warnings, warnings, or unused objects.
 
Last edited:
It's likely related to an editor bug loading custom reforged models on start-up:
I would suggest reading through those threads and giving the recommended solutions a try! I believe it only crashes once the unit is placed on the map in the editor, and only after restarting the editor--so I recommend using a placeholder unit and then swapping that unit with your real one via triggers.
 
It's likely related to an editor bug loading custom reforged models on start-up:
I would suggest reading through those threads and giving the recommended solutions a try! I believe it only crashes once the unit is placed on the map in the editor, and only after restarting the editor--so I recommend using a placeholder unit and then swapping that unit with your real one via triggers.
Even the SD models are affected? After those crashes with the HD models, I gave up and tried using SD models instead, but the same thing happened. The map crashes after I save it, exit the World Editor, and then try to load the map again.
 
Even the SD models are affected? After those crashes with the HD models, I gave up and tried using SD models instead, but the same thing happened. The map crashes after I save it, exit the World Editor, and then try to load the map again.
Oh as far as I know, SD models aren't affected. Could you share any SD model that was crashing for you? I can try to import it on my side and see if I run into the same issue.
 
Oh as far as I know, SD models aren't affected. Could you share any SD model that was crashing for you? I can try to import it on my side and see if I run into the same issue.
I searched again as quickly as I could, and I think I’ve found one of the main causes of the crash. The issue seems to occur when I add Clefthoof.BLP — as soon as I import it, the map crashes on load up. I had a lot of custom models in that map, so at first I wasn’t sure which one was responsible, but after testing at least 10 SD models, only this one caused the crash.
The same thing happened with another HD model that was posted last Saturday. As long as I only use the .mdx, the model works fine. But as soon as I add the texture, the map either crashes on load or the World Editor freezes on load.
These models should be up to date and working, so they really shouldn’t be crashing maps like this. If errors like this continue, it seriously hurts map makers, since we’re forced to rely on placeholders all over the map instead of the actual models.
And yes — I can confirm that this only happens once the model is actually placed on the map.
 

Attachments

@Azgarzîr I imported that model into a blank map and it was able to load in the editor and the game just fine (even after restarting the editor). Could you try with the test map below?

And which version of Warcraft 3 are you running? The latest patch?
I’m not sure what happened — when I first loaded the model, it crashed right after loading. After some more tweaking, the model couldn’t load the .blp anymore, but it actually worked as a textureless clefthoof. I’m not sure why that happened. I’m on the latest patch.


Now I’ve done what you suggested: I keep two versions of the model — one actual model and one placeholder — and it works fine, as long as I don’t place the model directly on the map.


I think I understand now why CSW has an asset installer. Out of desperation I also checked the campaign editor (maybe I shouldn’t have, but I was desperate), and I noticed most of the campaign assets appear white, without textures. Now I understand why.


Thanks for the help — I didn’t realize this was such a big issue in Reforged.
Thank you so much. :D
 

Attachments

  • WC3ScrnShot_082625_212703_000.png
    WC3ScrnShot_082625_212703_000.png
    3.6 MB · Views: 33
  • WC3ScrnShot_082725_045002_000.png
    WC3ScrnShot_082725_045002_000.png
    3.3 MB · Views: 37
Back
Top