Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Hello I have been experiencing a really annoying issue with World Editor. Whenever I try to delete certain units the World Editor will crash instantly with an error (I provided a picture bellow). Some units crash, some don't.
Some things you could try:
- Open the map in normal worldedit, and delete the unit. You will need to disable any vJASS scripts.
- Delete the unit type in the unit editor, this will cause all preplaced units of that type to be deleted.
Some things you could try:
- Open the map in normal worldedit, and delete the unit. You will need to disable any vJASS scripts.
- Delete the unit type in the unit editor, this will cause all preplaced units of that type to be deleted.
I don't know if this will be helpfull or not after 3 years, but, do try to reset selected unit to default, then delete it, I had this problem yesterday and this literally was the only sollution that I could come up with (and it worked....)
I remember seeing someone else post this same problem. I also have it in one of my maps that has over 1000 custom units. If I remember right, it is caused by having units that share the same object ID. For me it was caused by working on the units in another map file and some of the data didn't transfer right between the maps. I haven't found a way to fix it, but just renamed the units to "Do Not Delete" and continued along my merry way.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.