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[Crash] WE crashes when deleting things in the object editor

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Level 16
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Jul 31, 2012
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The problem is the title, more specifically: when i delete a unit/ability/buff... World editor crashes :/
The thing that i don't understand... Is that those units/abilities... Are not used + this problem is not on all units/abilities... Just some of them :|
 
Level 18
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and once again, I'm posting solution....

If you're trying to delete units, export units setting into new blank map, delete what you want and then import back to your map. Same for abilities, buffs, items etc...

For the second question, I don't know the answer
 
Level 16
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^^^ was that an answer???
Normally an "if" is followed by a "then" and some times by an "else"
In ur comment, there was only an if and no answer :/


EDIT: lol, i now saw the "then" and the things are not exported or something else of what u said they were created in the map where i am deleting them :/ so still no clue
 
Level 18
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Okay.
Just export all object data onto the desktop. Create new map and import that object data into the blank map (new one you just created). Then in that blank map, delete the things you wanted to delete. After you do that, export object setting again to desktop (just overwrite the one already) and then switch back to your map and import those object editor setting.

That's it. What you don't understand here?
 
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