I can't stand it anymore.. I'm pretty close to finishing up my map.
I change "count down" trigger to make debugging go quicker and figure out whats the problem in map, which I already solved. I tried to go change back count down trigger the way it was before. Now what happen?.. It didn't restore.
I mean before when I was debugging, count down was only 1 second. I wanted to fix it that new count down is 10 seconds, but it still only doing 1 second. I mean WTF, is it ignoring "Integer A from 1 to 10"? It WAS working before.
I change "count down" trigger to make debugging go quicker and figure out whats the problem in map, which I already solved. I tried to go change back count down trigger the way it was before. Now what happen?.. It didn't restore.
I mean before when I was debugging, count down was only 1 second. I wanted to fix it that new count down is 10 seconds, but it still only doing 1 second. I mean WTF, is it ignoring "Integer A from 1 to 10"? It WAS working before.
- Set countdownint = 10
-
For each (Integer A) from 1 to 10, do (Actions)
-
Loop - Actions
- Game - Display to (All players) for 1.00 seconds the text: (String(countdownint))
- Set countdownint = (countdownint - 1)
- Wait 1.00 seconds
-
Loop - Actions
- Game - Display to (All players) for 3.00 seconds the text: Go!