World Editor crashing and corrupts a Custom Campaign after I import certain files.

Level 3
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Oct 29, 2011
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I want to start this by saying that yes, I have tried to google this issue, but haven't found any case that matches mine.

So, I recently downloaded Warcraft 3 Re-Reforged: The Scourge of Lordaeron Custom Campaign, and decided to import a couple models into the first map of the Campaign, namely the following:

Everything works fine when I import the models. I get them working, and can see them in the editor. It's not until I go to save the project. At the end of the save, an error message (screenshot provided) pops up, informing me "The system cannot find the file specified", and then the program crashes. If I try to open it again with the editor, it gives me the same error.

I saw some other threads talking about possibly corruple .bpl files or something like that? I have no idea if that would have anything to do with this.

Any help would be appreciated.
 

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Level 34
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As the error suggested, you have to place the base campaign file to the correct path.
Which is usually in "C:\Users\[yourname]\Documents\Warcraft III\Campaigns".
The Campaign Editor seems to only load the file if it was in the correct path.

Speaking about the corrupted BLP files, it's advise you to save the map as a folder, but since you're going to edit the campaign, it's very much complicated.
 
Level 3
Joined
Oct 29, 2011
Messages
22
As the error suggested, you have to place the base campaign file to the correct path.
Which is usually in "C:\Users\[yourname]\Documents\Warcraft III\Campaigns".
The Campaign Editor seems to only load the file if it was in the correct path.

Speaking about the corrupted BLP files, it's advise you to save the map as a folder, but since you're going to edit the campaign, it's very much complicated.

As I stated in my reply before, the Campaign is in the correct path.
 

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Level 34
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It appears that you have the Chronicles of Second War mod installed.

Try removing that mod first. Not just the custom campaign itself, but the assets. I think your CSW seems to conflict with your base game as it uses the custom assets that might bug the World Editor.
 
Level 3
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Oct 29, 2011
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It appears that you have the Chronicles of Second War mod installed.

Try removing that mod first. Not just the custom campaign itself, but the assets. I think your CSW seems to conflict with your base game as it uses the custom assets that might bug the World Editor.
This issue has appeared for a while, long before I even installed CSW.

I can try to take it out, but for the past hour I've been importing one texture at a time and been saving to see which ones crash it, and apprently there are 2 specific textures that crash the client when saving while they're imported.
 
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The only way i crashed editor is by adding bad textures to 3d models. if i rename bad (or just all) textures to .bak in the mqp editor then my map always started to work again.
Sure, but having no textures also kinda defeats the purpose of having a custom model in the first place.
 
Level 3
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I know the solution to this one. Place the unit via trigger. If unit has a bad texture and placed in editor the editor crashes. But if you place it via triggers there is no problem
Two problems:

1. This is on a premade Campaign map, which already has tons of triggers.
2. I have next to no experience with triggers.
 
Level 2
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Some models with imported textures (.dds file) are not compatible with later version of reforged (like 1.36).
You can import them as long as you do not place those models on map.
To use them, place dummy units on map, and use trigger to replace them with your new units. That works perfect for me.
 
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