- Joined
- Jul 25, 2014
- Messages
- 490
*hits blunt* Has anyone tried to make a world editor inside world editor?
It's actually just a take on the old dungeon master map concepts of Starcraft.http://warcraft.ingame.de/forum/threads/167389-UME-Ulu-Mulu-Ingame-Editor (german)
That project actually tried to make a universal ingame editor. I do not find a working download link anymore, though.
It's actually just a take on the old dungeon master map concepts of Starcraft.
The genre kind of died simply because DM maps just didn't work well enough for two simple reasons:
1) it took way too long to design content inside the map, so players get bored fast and leave the game before you are even done with your design
2) there is no way to save your designs and scenarios
... and while 1) can probably be fixed, 2) can not.
Mithilfe des Tools "Grimoire" ist es möglich mit einem Aktionsaufruf Text in eine Datei auf dem Computer zu speichern. Man macht also seine Trigger und wenn man fertig ist benutzt man eine Option um den Text in die Datei zu speichern. Dann beendet man Warcraft, kopiert den Text in die Map, speichert ab und man hat das was man ingame erstellt hat.
Intriguing. That makes me wonder - are there any maps, like the ones we've been talking about here, wherein you are able to save what you create in the map with a save code like one does with heroes in RPGs? It might be interesting to try to create a system that allows you to do so.2) there is no way to save your designs and scenarios
... and while 1) can probably be fixed, 2) can not.
We have found the pointbecause what would be the point?
I misunderstood then. But that actually makes it worse. There is no way you can prototype satisfying triggers with the limited input possibilities of WC3 ingame without it taking much longer than in the original editor.What makes you believe so? The first post states that the ingame editor could create triggers and objects, that an advantage would be to try out stuff directly without having to restart the game and that you could work on the map simultaneously with other users. I do not see word about an actual playing experience.