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Warriors of Gundra: Chaotic Civil Warfare
Newest News
Phase: Working on Alpha.1.7P
-Putting in two spellcasting units; see post #8 for details.
Download it! Talk about it!
Chaotic Civil Warfare is the newest installment into my Warriors of Gundra series. It takes place in a Civil War inbetween two rival factions; The Diberian Liberators and the Gundran Corps. Each of the 8 players gets to choose their side, but once you choose you cannot change! The faction-choosing only affect's the units that you may build.
Something to note: this map is heavily, HEAVILY based on balenced gameplay; which is why there is only acouple units.
The All Important Gold
-Gold is mined in 3-gold incements
-The only resource is gold; every 10 lumber (aka lumber return) gives you 2 gold.
-Gundra gets 4 gold for every lumber return, but its main building is more costly.
-Diberian units/allied recieve a movement-speed bonus.
Each side's Specialities
-The Gundran Corps uses there all-around effective Droids as meatshields and support, while specialized troops fill in specialized roles.
-The Diberian Liberators uses partially-effective large numbers of units to swarm the enemy, and more powerful units to destroy them.
Models:
-Using the Crazy Tank Model
-Using the BRON robot
-Using the Weaponless Rifleman model (below).
-Scout Tank (Gundra APC)
-Dwarf Flame Tank
-Check other hyperlink letters.
Gundran Corps
Legend:
Amount of Gold; Hit Points; Range/Damage per Attack/Reload time/Damage Type/Unit Type
HardShield has 75% damage reduction.
Meatshield has 50% damage reduction.
Support is just support.
Damage Per Second (DPS) is intended to deal high amounts of Damage, while sacrificing other attributes.
Assult: Units specificly designed to destroy buildings & vehicles.
SpellCasting [NEW]: Units that require Micro (and Marco) to be effective.
-Corps Droid
200 gold; 200 Hp; 600 range/20dmg/1 second/chaos/Meatshield
-Sargent
300 gold; 300 Hp; 850 range/19-20dmg/1.5 second/pierce/Support
-Tracker Team
600 gold; 400 Hp; 800 range/150dmg/4 second/siege
-Slayer
600 gold; 350 Hp; 650 range/4-5dmg/1 second/9 targets/pierce/DPS
-Shield Grengler
700 gold; 500 Hp; 300 range/50dmg/2 second/siege/IronShield
Dwarven Liberators
-Milita
100 gold; 100 Hp; 600 range/5dmg/.75 second/pierce
-Rocketeer
300 gold; 240 Hp; 700 range/85dmg/3 second/siege
*Using RolePlaynGamer's Rifleman model.
-Iron Soilder
300 gold; 400 Hp; melee/10dmg/1 second/chaos
-Warp Killer
650 gold; 500 Hp; melee/250dmg/5 second/chaos
-Sniper Commander
600 gold; 400 Hp; 1200 range/40dmg/2 second/pierce
WoG takes place in the same universe as Azeroth is in. However, this Dwarven planet, Gundra, has only been attacked by the Burning Legion once, which was unsuccessful. This planet originally did not have any humanoid life. In fact, the Dwarves arrived on it it accidently.
A group of Dwarves, calling themselves "Gundran's" (their home mountain is called "Gundra"), they were investigating an old ruin for a Artifact near Dalaran when the undead found their search parties. They themselves searched out the Dwarven Main-camp and launched a full-scale assult. A great battle was fought inbettween the two army's; but the sheer numbers of the Undead turned the tide against these bold dwarves. With many of their kinsmen dead,the grim-faced Dwarves retreated into the Ruins. Within, they found what they were looing for.
It was a book. But, not just any book; a mana-filled, ancient hand-written book! The head Historian quickly decided that the book shold be used to defend themselves; all of his Kinsmen agreed. However, woth the sounds of battle nearby, he too quickly said the words that he thought would make a portal to Khaz Modan; it made a portal, but went somewhere else entirely! They ran through, determined to tell their kinsmen of this sacred place & see their loved ones again.
On the other side, they appeared in a snowy forest; "Home at last!" thought the dwarves. The lead Historian, know by as Vutomo, closed the portal. He check the book; to his suprise, the book's mana reserves and magic were gone. It was a empty husk. And, as the searched and searched for even one mountain, they suddenly knew that they were not in Khaz Modan's mountain range; not even within Azeroth.
[End of the Warriors of Gundra: Vendetta of the Dead map(s)]
How the Ork Marines Got/Will be Involved
During the Dwarves civil war, Orks fighting in an epic space battle several light years away are shot down, and accidently crash on Gundra. Their spacebattles (ship-to-ship, and not much soilder-to-soilder fighting) had made the Ork Marines less ready for fighting the Dwarves. One landing site was right on top of a city being fought inbetween the two dwarf sides; Imediatly the city was flattened by the impact, alienating any chance of an Alliance inbetween the Ork Marines and Dwarves.
Medical and Repair Hut - Return's lumber, sell's citizens. Neutral copy's are scattered around that also sell citizens
Research Center - Researches upgrades and sells citizens.
Gundran Corps
Tech 1 Scout Outpost - Trains Citizens
Advanced Barracks - Trains Sargent, Slayer, and Tracker Team
AI Factory - Builds Droids, Grengler Police, and {classified}
Steam Factory - Builds Vehicles
Tech 2 Fortress - Builds Citizens
Dwarven Liberators
Tech 1 Town Center - Trains Citizens
Recruitement Centre - Trains Milita & Rocketeer's
Heavy Training Facility - Makes Iron Soilder, Blink Specialist, and Sniper Commander
Explosives R&D - Constructs Vehicles
Tech 2 Ancient Fortress - Trains Citizens
Screen Shots:
A Gundran Crops patrol combats a rogue group of Liberators.
Newest News
Phase: Working on Alpha.1.7P
-Putting in two spellcasting units; see post #8 for details.
Download it! Talk about it!
Chaotic Civil Warfare is the newest installment into my Warriors of Gundra series. It takes place in a Civil War inbetween two rival factions; The Diberian Liberators and the Gundran Corps. Each of the 8 players gets to choose their side, but once you choose you cannot change! The faction-choosing only affect's the units that you may build.
Something to note: this map is heavily, HEAVILY based on balenced gameplay; which is why there is only acouple units.
About Chaotic Civil Warfare Map:
The All Important Gold
-Gold is mined in 3-gold incements
-The only resource is gold; every 10 lumber (aka lumber return) gives you 2 gold.
-Gundra gets 4 gold for every lumber return, but its main building is more costly.
-Diberian units/allied recieve a movement-speed bonus.
Each side's Specialities
-The Gundran Corps uses there all-around effective Droids as meatshields and support, while specialized troops fill in specialized roles.
-The Diberian Liberators uses partially-effective large numbers of units to swarm the enemy, and more powerful units to destroy them.
Models:
-Using the Crazy Tank Model
-Using the BRON robot
-Using the Weaponless Rifleman model (below).
-Scout Tank (Gundra APC)
-Dwarf Flame Tank
-Check other hyperlink letters.
Infantry Section:
Gundran Corps
Legend:
Amount of Gold; Hit Points; Range/Damage per Attack/Reload time/Damage Type/Unit Type
HardShield has 75% damage reduction.
Meatshield has 50% damage reduction.
Support is just support.
Damage Per Second (DPS) is intended to deal high amounts of Damage, while sacrificing other attributes.
Assult: Units specificly designed to destroy buildings & vehicles.
SpellCasting [NEW]: Units that require Micro (and Marco) to be effective.
-Corps Droid
200 gold; 200 Hp; 600 range/20dmg/1 second/chaos/Meatshield
-Sargent
300 gold; 300 Hp; 850 range/19-20dmg/1.5 second/pierce/Support
-Tracker Team
600 gold; 400 Hp; 800 range/150dmg/4 second/siege
-Slayer
600 gold; 350 Hp; 650 range/4-5dmg/1 second/9 targets/pierce/DPS
-Shield Grengler
700 gold; 500 Hp; 300 range/50dmg/2 second/siege/IronShield
Dwarven Liberators
-Milita
100 gold; 100 Hp; 600 range/5dmg/.75 second/pierce
-Rocketeer
300 gold; 240 Hp; 700 range/85dmg/3 second/siege
*Using RolePlaynGamer's Rifleman model.
-Iron Soilder
300 gold; 400 Hp; melee/10dmg/1 second/chaos
-Warp Killer
650 gold; 500 Hp; melee/250dmg/5 second/chaos
-Sniper Commander
600 gold; 400 Hp; 1200 range/40dmg/2 second/pierce
Warriors of Gundra Background Lore
WoG takes place in the same universe as Azeroth is in. However, this Dwarven planet, Gundra, has only been attacked by the Burning Legion once, which was unsuccessful. This planet originally did not have any humanoid life. In fact, the Dwarves arrived on it it accidently.
A group of Dwarves, calling themselves "Gundran's" (their home mountain is called "Gundra"), they were investigating an old ruin for a Artifact near Dalaran when the undead found their search parties. They themselves searched out the Dwarven Main-camp and launched a full-scale assult. A great battle was fought inbettween the two army's; but the sheer numbers of the Undead turned the tide against these bold dwarves. With many of their kinsmen dead,the grim-faced Dwarves retreated into the Ruins. Within, they found what they were looing for.
It was a book. But, not just any book; a mana-filled, ancient hand-written book! The head Historian quickly decided that the book shold be used to defend themselves; all of his Kinsmen agreed. However, woth the sounds of battle nearby, he too quickly said the words that he thought would make a portal to Khaz Modan; it made a portal, but went somewhere else entirely! They ran through, determined to tell their kinsmen of this sacred place & see their loved ones again.
On the other side, they appeared in a snowy forest; "Home at last!" thought the dwarves. The lead Historian, know by as Vutomo, closed the portal. He check the book; to his suprise, the book's mana reserves and magic were gone. It was a empty husk. And, as the searched and searched for even one mountain, they suddenly knew that they were not in Khaz Modan's mountain range; not even within Azeroth.
[End of the Warriors of Gundra: Vendetta of the Dead map(s)]
How the Ork Marines Got/Will be Involved
During the Dwarves civil war, Orks fighting in an epic space battle several light years away are shot down, and accidently crash on Gundra. Their spacebattles (ship-to-ship, and not much soilder-to-soilder fighting) had made the Ork Marines less ready for fighting the Dwarves. One landing site was right on top of a city being fought inbetween the two dwarf sides; Imediatly the city was flattened by the impact, alienating any chance of an Alliance inbetween the Ork Marines and Dwarves.
The Constructable Structures List
Medical and Repair Hut - Return's lumber, sell's citizens. Neutral copy's are scattered around that also sell citizens
Research Center - Researches upgrades and sells citizens.
Gundran Corps
Tech 1 Scout Outpost - Trains Citizens
Advanced Barracks - Trains Sargent, Slayer, and Tracker Team
AI Factory - Builds Droids, Grengler Police, and {classified}
Steam Factory - Builds Vehicles
Tech 2 Fortress - Builds Citizens
Dwarven Liberators
Tech 1 Town Center - Trains Citizens
Recruitement Centre - Trains Milita & Rocketeer's
Heavy Training Facility - Makes Iron Soilder, Blink Specialist, and Sniper Commander
Explosives R&D - Constructs Vehicles
Tech 2 Ancient Fortress - Trains Citizens
Damage table:
Screen Shots:
A Gundran Crops patrol combats a rogue group of Liberators.
Attachments
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