- Joined
- Nov 30, 2012
- Messages
- 255
Wind Aura:
Gives the Aeromancer and nearby allied heroes a chance on their attack that they will knockback the enemy unit they are attacking
Level 1: 10% chance
Level 2: 15% chance
Level 3: 20% chance
Level 4: 25% chance
Maelstrom:
When the spell is used a tornado will envelope his body that will cause any enemy unit that will go near him will take damage and will be disarmed for 5 seconds. Tornado lasts for 6 seconds
Level 1: 90 damage
Level 2: 140 damage
Level 3: 190 damage
Gives the Aeromancer and nearby allied heroes a chance on their attack that they will knockback the enemy unit they are attacking
Level 1: 10% chance
Level 2: 15% chance
Level 3: 20% chance
Level 4: 25% chance
Maelstrom:
When the spell is used a tornado will envelope his body that will cause any enemy unit that will go near him will take damage and will be disarmed for 5 seconds. Tornado lasts for 6 seconds
Level 1: 90 damage
Level 2: 140 damage
Level 3: 190 damage