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Wierd. All abilities being casted at once

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May 24, 2008
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I just ran a test
I turned all of my triggers off for this test
I get all 4 abilities learned
I casted an ability from my hero's abilities
All four of the abilities are cast.
I used summons lava spawn for each new custom ability i made.
1. Why is this happening
2. Can I have lava spawn as the base for each of my custom hero abities and change its data, in the object editor, and run smooth?
 
I used summons lava spawn for each new custom ability i made.
1. Why is this happening
2. Can I have lava spawn as the base for each of my custom hero abities and change its data, in the object editor, and run smooth?

1. You answered this yourself.
2. No. You cannot use the same base ability for 2 abilities on the same unit or the order ID will conflict. You can't change the order ID, only the order string which is unrelated.

You'll have to use triggers to emulate the splitting behavior of lava spawns.
 
how am i supposed to make a bunch of unit spawning abilities then, im only kind of sure that theres only 5 or 6 different type of them.

My game is ruined!
 
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The easy trick to go around this is to use dummy abilities.
You cast the ability, it spawns a unit. You just add a timed life to that unit and voila.

But honestly there are more than enough simple summons.
You have Feral Spirit and 3 Beastmaster summons, Thats enough for the 4 skills you need.
 
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