- Joined
- Jan 31, 2011
- Messages
- 184
By that logic Spider Monkeys have a weakness to spiders.GhostThruster said:Solanum... it just fits a weakness to the Sun...
Sol-a-num.
Solanum zombies do not have a weakness to the sun.
The_Silent said:There will, haven't concidered if the player can choose between 3 skins, or there should just be a single universal "survivor" skin. But probably the last, as 3 skins would require 3 models, would require quite a load of space.
And I have considered suit, but think most average people won't run around in their suits when the dead are rising. Although that really depends the situation you were in when it started.
I agree. Either add more villager models or just use a universal skin like Villager 2 (he has badass facial hair).
The_Silent said:Generally we should start with the most common weapons, and work from that point out. So switch blades, shock guns, knives, baseball bats and so forth before we start on the katanas and the crossbows. Anything from museums should be in a later update. And also, generally, everything ordered over the internet and the phone is crap when it comes to combat (especially ancient weapon replicas).
YES. Thank you for being the voice of reason. My thoughts exactly.
The_Silent said:Well, a handphone is not really needed until and if we get a custom chat system, which would be nice. But not currently a very high priority.
I think just using the normal chat would be fine. Also, Survivors could carry around a HAM Radio or something so as to communicate with other npc survivors and the military, if any. Could lead to some good sidequests. Just a suggestion.
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