- Joined
- Apr 21, 2012
- Messages
- 344
edo494 made this trigger for my project, but it won't save in my map. On his test map he can save it just fine, but I still can't. I thought it was an issue with Jasshelper, but to be honest i'm not quite sure now. If it helps any, i use JNGP.
JASS:
library Table /* made by Bribe, special thanks to Vexorian & Nestharus, version 3.1.0.1
One map, one hashtable. Welcome to NewTable 3.1
This library was originally called NewTable so it didn't conflict with
the API of Table by Vexorian. However, the damage is done and it's too
late to change the library name now. To help with damage control, I
have provided an extension library called TableBC, which bridges all
the functionality of Vexorian's Table except for 2-D string arrays &
the ".flush(integer)" method. I use ".flush()" to flush a child hash-
table, because I wanted the API in NewTable to reflect the API of real
hashtables (I thought this would be more intuitive).
API
------------
struct Table
| static method create takes nothing returns Table
| create a new Table
|
| method destroy takes nothing returns nothing
| destroy it
|
| method flush takes nothing returns nothing
| flush all stored values inside of it
|
| method remove takes integer key returns nothing
| remove the value at index "key"
|
| method operator []= takes integer key, $TYPE$ value returns nothing
| assign "value" to index "key"
|
| method operator [] takes integer key returns $TYPE$
| load the value at index "key"
|
| method has takes integer key returns boolean
| whether or not the key was assigned
|
----------------
struct TableArray
| static method operator [] takes integer array_size returns TableArray
| create a new array of Tables of size "array_size"
|
| method destroy takes nothing returns nothing
| destroy it
|
| method flush takes nothing returns nothing
| flush and destroy it
|
| method operator size takes nothing returns integer
| returns the size of the TableArray
|
| method operator [] takes integer key returns Table
| returns a Table accessible exclusively to index "key"
*/
globals
private integer less = 0 //Index generation for TableArrays (below 0).
private integer more = 8190 //Index generation for Tables.
//Configure it if you use more than 8190 "key" variables in your map (this will never happen though).
private hashtable ht = InitHashtable()
private key sizeK
private key listK
endglobals
private struct dex extends array
static method operator size takes nothing returns Table
return sizeK
endmethod
static method operator list takes nothing returns Table
return listK
endmethod
endstruct
private struct handles extends array
method has takes integer key returns boolean
return HaveSavedHandle(ht, this, key)
endmethod
method remove takes integer key returns nothing
call RemoveSavedHandle(ht, this, key)
endmethod
endstruct
private struct agents extends array
method operator []= takes integer key, agent value returns nothing
call SaveAgentHandle(ht, this, key, value)
endmethod
endstruct
//! textmacro NEW_ARRAY_BASIC takes SUPER, FUNC, TYPE
private struct $TYPE$s extends array
method operator [] takes integer key returns $TYPE$
return Load$FUNC$(ht, this, key)
endmethod
method operator []= takes integer key, $TYPE$ value returns nothing
call Save$FUNC$(ht, this, key, value)
endmethod
method has takes integer key returns boolean
return HaveSaved$SUPER$(ht, this, key)
endmethod
method remove takes integer key returns nothing
call RemoveSaved$SUPER$(ht, this, key)
endmethod
endstruct
private module $TYPE$m
method operator $TYPE$ takes nothing returns $TYPE$s
return this
endmethod
endmodule
//! endtextmacro
//! textmacro NEW_ARRAY takes FUNC, TYPE
private struct $TYPE$s extends array
method operator [] takes integer key returns $TYPE$
return Load$FUNC$Handle(ht, this, key)
endmethod
method operator []= takes integer key, $TYPE$ value returns nothing
call Save$FUNC$Handle(ht, this, key, value)
endmethod
endstruct
private module $TYPE$m
method operator $TYPE$ takes nothing returns $TYPE$s
return this
endmethod
endmodule
//! endtextmacro
//Run these textmacros to include the entire hashtable API as wrappers.
//Don't be intimidated by the number of macros - Vexorian's map optimizer is
//supposed to kill functions which inline (all of these functions inline).
//! runtextmacro NEW_ARRAY_BASIC("Real", "Real", "real")
//! runtextmacro NEW_ARRAY_BASIC("Boolean", "Boolean", "boolean")
//! runtextmacro NEW_ARRAY_BASIC("String", "Str", "string")
//! runtextmacro NEW_ARRAY("Player", "player")
//! runtextmacro NEW_ARRAY("Widget", "widget")
//! runtextmacro NEW_ARRAY("Destructable", "destructable")
//! runtextmacro NEW_ARRAY("Item", "item")
//! runtextmacro NEW_ARRAY("Unit", "unit")
//! runtextmacro NEW_ARRAY("Ability", "ability")
//! runtextmacro NEW_ARRAY("Timer", "timer")
//! runtextmacro NEW_ARRAY("Trigger", "trigger")
//! runtextmacro NEW_ARRAY("TriggerCondition", "triggercondition")
//! runtextmacro NEW_ARRAY("TriggerAction", "triggeraction")
//! runtextmacro NEW_ARRAY("TriggerEvent", "event")
//! runtextmacro NEW_ARRAY("Force", "force")
//! runtextmacro NEW_ARRAY("Group", "group")
//! runtextmacro NEW_ARRAY("Location", "location")
//! runtextmacro NEW_ARRAY("Rect", "rect")
//! runtextmacro NEW_ARRAY("BooleanExpr", "boolexpr")
//! runtextmacro NEW_ARRAY("Sound", "sound")
//! runtextmacro NEW_ARRAY("Effect", "effect")
//! runtextmacro NEW_ARRAY("UnitPool", "unitpool")
//! runtextmacro NEW_ARRAY("ItemPool", "itempool")
//! runtextmacro NEW_ARRAY("Quest", "quest")
//! runtextmacro NEW_ARRAY("QuestItem", "questitem")
//! runtextmacro NEW_ARRAY("DefeatCondition", "defeatcondition")
//! runtextmacro NEW_ARRAY("TimerDialog", "timerdialog")
//! runtextmacro NEW_ARRAY("Leaderboard", "leaderboard")
//! runtextmacro NEW_ARRAY("Multiboard", "multiboard")
//! runtextmacro NEW_ARRAY("MultiboardItem", "multiboarditem")
//! runtextmacro NEW_ARRAY("Trackable", "trackable")
//! runtextmacro NEW_ARRAY("Dialog", "dialog")
//! runtextmacro NEW_ARRAY("Button", "button")
//! runtextmacro NEW_ARRAY("TextTag", "texttag")
//! runtextmacro NEW_ARRAY("Lightning", "lightning")
//! runtextmacro NEW_ARRAY("Image", "image")
//! runtextmacro NEW_ARRAY("Ubersplat", "ubersplat")
//! runtextmacro NEW_ARRAY("Region", "region")
//! runtextmacro NEW_ARRAY("FogState", "fogstate")
//! runtextmacro NEW_ARRAY("FogModifier", "fogmodifier")
//! runtextmacro NEW_ARRAY("Hashtable", "hashtable")
struct Table extends array
// Implement modules for intuitive syntax (tb.handle; tb.unit; etc.)
implement realm
implement booleanm
implement stringm
implement playerm
implement widgetm
implement destructablem
implement itemm
implement unitm
implement abilitym
implement timerm
implement triggerm
implement triggerconditionm
implement triggeractionm
implement eventm
implement forcem
implement groupm
implement locationm
implement rectm
implement boolexprm
implement soundm
implement effectm
implement unitpoolm
implement itempoolm
implement questm
implement questitemm
implement defeatconditionm
implement timerdialogm
implement leaderboardm
implement multiboardm
implement multiboarditemm
implement trackablem
implement dialogm
implement buttonm
implement texttagm
implement lightningm
implement imagem
implement ubersplatm
implement regionm
implement fogstatem
implement fogmodifierm
implement hashtablem
method operator handle takes nothing returns handles
return this
endmethod
method operator agent takes nothing returns agents
return this
endmethod
//set this = tb[GetSpellAbilityId()]
method operator [] takes integer key returns Table
return LoadInteger(ht, this, key)
endmethod
//set tb[389034] = 8192
method operator []= takes integer key, Table tb returns nothing
call SaveInteger(ht, this, key, tb)
endmethod
//set b = tb.has(2493223)
method has takes integer key returns boolean
return HaveSavedInteger(ht, this, key)
endmethod
------------here is where the error came up-----------
//call tb.remove(294080)
method remove takes integer key returns nothing
call RemoveSavedInteger(ht, this, key)
endmethod
-----------------------------------------------------
//Remove all data from a Table instance
method flush takes nothing returns nothing
call FlushChildHashtable(ht, this)
endmethod
//local Table tb = Table.create()
static method create takes nothing returns Table
local Table this = dex.list[0]
if this == 0 then
set this = more + 1
set more = this
else
set dex.list[0] = dex.list[this]
call dex.list.remove(this) //Clear hashed memory
endif
debug set dex.list[this] = -1
return this
endmethod
// Removes all data from a Table instance and recycles its index.
//
// call tb.destroy()
//
method destroy takes nothing returns nothing
debug if dex.list[this] != -1 then
debug call BJDebugMsg("Table Error: Tried to double-free instance: " + I2S(this))
debug return
debug endif
call this.flush()
set dex.list[this] = dex.list[0]
set dex.list[0] = this
endmethod
//! runtextmacro optional TABLE_BC_METHODS()
endstruct
//! runtextmacro optional TABLE_BC_STRUCTS()
struct TableArray extends array
//Returns a new TableArray to do your bidding. Simply use:
//
// local TableArray ta = TableArray[array_size]
//
static method operator [] takes integer array_size returns TableArray
local Table tb = dex.size[array_size] //Get the unique recycle list for this array size
local TableArray this = tb[0] //The last-destroyed TableArray that had this array size
debug if array_size <= 0 then
debug call BJDebugMsg("TypeError: Invalid specified TableArray size: " + I2S(array_size))
debug return 0
debug endif
if this == 0 then
set this = less - array_size
set less = this
else
set tb[0] = tb[this] //Set the last destroyed to the last-last destroyed
call tb.remove(this) //Clear hashed memory
endif
set dex.size[this] = array_size //This remembers the array size
return this
endmethod
//Returns the size of the TableArray
method operator size takes nothing returns integer
return dex.size[this]
endmethod
//This magic method enables two-dimensional[array][syntax] for Tables,
//similar to the two-dimensional utility provided by hashtables them-
//selves.
//
//ta[integer a].unit[integer b] = unit u
//ta[integer a][integer c] = integer d
//
//Inline-friendly when not running in debug mode
//
method operator [] takes integer key returns Table
static if DEBUG_MODE then
local integer i = this.size
if i == 0 then
call BJDebugMsg("IndexError: Tried to get key from invalid TableArray instance: " + I2S(this))
return 0
elseif key < 0 or key >= i then
call BJDebugMsg("IndexError: Tried to get key [" + I2S(key) + "] from outside TableArray bounds: " + I2S(i))
return 0
endif
endif
return this + key
endmethod
//Destroys a TableArray without flushing it; I assume you call .flush()
//if you want it flushed too. This is a public method so that you don't
//have to loop through all TableArray indices to flush them if you don't
//need to (ie. if you were flushing all child-keys as you used them).
//
method destroy takes nothing returns nothing
local Table tb = dex.size[this.size]
debug if this.size == 0 then
debug call BJDebugMsg("TypeError: Tried to destroy an invalid TableArray: " + I2S(this))
debug return
debug endif
if tb == 0 then
//Create a Table to index recycled instances with their array size
set tb = Table.create()
set dex.size[this.size] = tb
endif
call dex.size.remove(this) //Clear the array size from hash memory
set tb[this] = tb[0]
set tb[0] = this
endmethod
private static Table tempTable
private static integer tempEnd
//Avoids hitting the op limit
private static method clean takes nothing returns nothing
local Table tb = .tempTable
local integer end = tb + 0x1000
if end < .tempEnd then
set .tempTable = end
call ForForce(bj_FORCE_PLAYER[0], function thistype.clean)
else
set end = .tempEnd
endif
loop
call tb.flush()
set tb = tb + 1
exitwhen tb == end
endloop
endmethod
//Flushes the TableArray and also destroys it. Doesn't get any more
//similar to the FlushParentHashtable native than this.
//
method flush takes nothing returns nothing
debug if this.size == 0 then
debug call BJDebugMsg("TypeError: Tried to flush an invalid TableArray instance: " + I2S(this))
debug return
debug endif
set .tempTable = this
set .tempEnd = this + this.size
call ForForce(bj_FORCE_PLAYER[0], function thistype.clean)
call this.destroy()
endmethod
endstruct
endlibrary
JASS:
globals
TableArray millshash
endglobals
function Trig_onInit_Actions takes nothing returns nothing
local group g = CreateGroup()
local unit first
call GroupEnumUnitsInRange(g, 0., 0., 10000., null)
loop
set first = FirstOfGroup(g)
call GroupRemoveUnit(g, first)
exitwhen first == null
if GetUnitTypeId(first) == 'hlum' then
set millshash[1][GetHandleId(first)] = 0
call GroupAddUnit(lumbers, first)
endif
set first = null
endloop
call DestroyGroup(g)
set g = null
endfunction
//===========================================================================
function InitTrig_onInit takes nothing returns nothing
set gg_trg_onInit = CreateTrigger( )
call TriggerAddAction( gg_trg_onInit, function Trig_onInit_Actions )
endfunction
JASS:
globals
//TableArray millshash
endglobals
function Trig_lumbermillspawning_Actions takes nothing returns nothing
local unit first = null
local unit spawned = null
local group tempgroup = CreateGroup()
local destructable d = null
local rect re = null
local real x = 0
local integer looper = 0
local real y = 0
local integer i
local unit firsttree = null
local group neartree = CreateGroup()
loop
set first = FirstOfGroup(lumbers)
exitwhen first == null
call GroupRemoveUnit(lumbers, first)
call GroupAddUnit(tempgroup, first)
if GetUnitTypeId(first) == 'hlum' and not IsUnitType(first, UNIT_TYPE_DEAD) then
set i = millshash[1][GetHandleId(first)]
if i < 5 then
set looper = 0
set i = i+1
set millshash[1][GetHandleId(first)]=i
set x = GetUnitX(first)
set y = GetUnitY(first)
set re = Rect(x-650, y-650, x+650, y+650)
set d = RandomDestructableInRectSimpleBJ(re)
if not (d == null) then
call GroupEnumUnitsInRange(neartree, GetWidgetX(d), GetWidgetY(d), 450., null)
set firsttree = FirstOfGroup(neartree)
if not( firsttree == null )then
call RemoveRect(re)
set d = null
set re = Rect(x-850, y-850, x+850, y+850)
set d = RandomDestructableInRectSimpleBJ(re)
endif
else
call RemoveRect(re)
set re = Rect(x-850, y-850, x+850, y+850)
set d = null
set d = RandomDestructableInRectSimpleBJ(re)
endif
set firsttree = null
set spawned = CreateUnit(GetOwningPlayer(first), 'h00W', GetUnitX(first)+50, GetUnitY(first)+50, 0)
set millshash[2].unit[GetHandleId(spawned)] = first
set millshash[i+5].unit[GetHandleId(first)] = spawned
call IssueTargetOrder(spawned, "harvest", d)
endif
endif
set first = null
set spawned = null
call RemoveRect(re)
set re = null
set d = null
endloop
loop
set first = FirstOfGroup(tempgroup)
exitwhen first == null
call GroupRemoveUnit(tempgroup, first)
call GroupAddUnit(lumbers, first)
set first = null
endloop
call DestroyGroup(tempgroup)
call DestroyGroup(neartree)
set neartree = null
set tempgroup = null
endfunction
//===========================================================================
function InitTrig_lumbermillspawning takes nothing returns nothing
local trigger t = CreateTrigger( )
set millshash = TableArray[50]
call TriggerRegisterTimerEventPeriodic( t, 10.00 )
call TriggerAddAction( t, function Trig_lumbermillspawning_Actions )
set t = null
endfunction
JASS:
function Trig_milldies_Conditions takes nothing returns boolean
return GetUnitTypeId(GetTriggerUnit()) == 'hlum'
endfunction
function Trig_milldies_Actions takes nothing returns nothing
local integer looper = 1
call GroupRemoveUnit(lumbers, GetTriggerUnit())
loop
exitwhen looper == 10
call KillUnit(millshash[looper+5].unit[GetHandleId(GetTriggerUnit())])
set millshash[looper+5].unit[GetHandleId(GetTriggerUnit())] = null
set looper = looper+1
endloop
endfunction
//===========================================================================
function InitTrig_milldies takes nothing returns nothing
local trigger t = CreateTrigger( )
call TriggerRegisterAnyUnitEventBJ( t, EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( t, Condition( function Trig_milldies_Conditions ) )
call TriggerAddAction( t, function Trig_milldies_Actions )
set t = null
endfunction
JASS:
globals
group lumbers = CreateGroup()
endglobals
function Trig_constructingmill_Conditions takes nothing returns boolean
return GetUnitTypeId(GetConstructedStructure()) == 'hlum'
endfunction
function Trig_constructingmill_Actions takes nothing returns nothing
call GroupAddUnit(lumbers, GetConstructedStructure())
endfunction
//===========================================================================
function InitTrig_constructingmill takes nothing returns nothing
set gg_trg_constructingmill = CreateTrigger( )
call TriggerRegisterAnyUnitEventBJ( gg_trg_constructingmill, EVENT_PLAYER_UNIT_CONSTRUCT_FINISH )
call TriggerAddCondition( gg_trg_constructingmill, Condition( function Trig_constructingmill_Conditions ) )
call TriggerAddAction( gg_trg_constructingmill, function Trig_constructingmill_Actions )
endfunction
JASS:
function Trig_paesantdies_Conditions takes nothing returns boolean
return GetUnitTypeId(GetTriggerUnit()) == 'hpea'
endfunction
function Trig_paesantdies_Actions takes nothing returns nothing
local unit u = millshash[2].unit[GetHandleId(GetTriggerUnit())]
set millshash[1][GetHandleId(u)] = millshash[1][GetHandleId(u)] - 1
set u = null
endfunction
//===========================================================================
function InitTrig_paesantdies takes nothing returns nothing
set gg_trg_paesantdies = CreateTrigger( )
call TriggerRegisterAnyUnitEventBJ( gg_trg_paesantdies, EVENT_PLAYER_UNIT_DEATH )
call TriggerAddCondition( gg_trg_paesantdies, Condition( function Trig_paesantdies_Conditions ) )
call TriggerAddAction( gg_trg_paesantdies, function Trig_paesantdies_Actions )
endfunction
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