- Joined
- Jul 10, 2011
- Messages
- 562
hey guys...
im making a item restriction system at the moment but i ran into a strange problem.
this trigger shows the debug message twice when picking up an item and i just dont get why and how to solve it Oo
thanks in advance
greetz clapto
im making a item restriction system at the moment but i ran into a strange problem.
this trigger shows the debug message twice when picking up an item and i just dont get why and how to solve it Oo
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Recognize Item PickUp
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Events
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Unit - A unit Acquires An Item
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Conditions
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Actions
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Do Multiple ActionsFor each (Integer A) from 1 to 20, do (Actions)
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Loop - Actions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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'IF'-Conditions
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(Item level of (Item being manipulated)) Equal to (==) (Integer A)
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'THEN'-Actions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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'IF'-Conditions
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Multiple ConditionsAnd - All (Conditions) are true
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Conditions
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(Integer A) Less than/Equal to (<=) 8
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(Integer A) Unequal (!=) 4
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'THEN'-Actions
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Do Multiple ActionsFor each (Integer B) from 1 to (Load 0 of (Integer A) from ItemRestrictionTable), do (Actions)
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Loop - Actions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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'IF'-Conditions
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(Load (Integer B) of (Integer A) from ItemRestrictionTable) Equal to (==) (GetUnitTypeId(GetTriggerUnit()))
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'THEN'-Actions
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Game - Display to (All players) the text: works
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Skip remaining actions
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'ELSE'-Actions
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'ELSE'-Actions
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'ELSE'-Actions
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thanks in advance
greetz clapto







