- Joined
- May 4, 2010
- Messages
- 614
When the ability is casted it is suppose to pause all units owned by grey except heroes for 2/4 seconds the units pause but dont unpause
help is apreciated
help is apreciated
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Time Warp Rank 1
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Events
- Unit - A unit Begins casting an ability
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Conditions
- (Ability being cast) Equal to (==) Time Warp (Rank 1)
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Actions
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Set TimeWarp_Caster = (Triggering unit)
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of (Ability being cast) for (Triggering unit)) Equal to (==) 1
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Then - Actions
- Set TimeWarp_GRP = (Units in (Playable map area) owned by Player 9 (Gray))
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Unit Group - Pick every unit in TimeWarp_GRP and do (Actions)
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Loop - Actions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked unit) is A Hero) Equal to (==) False
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Then - Actions
- Unit - Pause (Picked unit)
- Trigger - Turn on Time Warp Loop 1 <gen>
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- TimeWarp_Time Equal to (==) 1
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Then - Actions
- Unit - Unpause (Picked unit)
- Else - Actions
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If - Conditions
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Loop - Actions
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of (Ability being cast) for (Triggering unit)) Equal to (==) 2
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Then - Actions
- Set TimeWarp_GRP = (Units in (Playable map area) owned by Player 9 (Gray))
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Unit Group - Pick every unit in TimeWarp_GRP and do (Actions)
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Loop - Actions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked unit) is A Hero) Equal to (==) False
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Then - Actions
- Unit - Pause (Picked unit)
- Trigger - Turn on Time Warp Loop 1 <gen>
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- TimeWarp_Time Equal to (==) 2
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Then - Actions
- Unit - Unpause (Picked unit)
- Else - Actions
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If - Conditions
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Loop - Actions
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Set TimeWarp_Caster = (Triggering unit)
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Events
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Time Warp Loop 1
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Events
- Time - Every 2.00 seconds of game time
- Conditions
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Actions
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Set TimeWarp_Time = (TimeWarp_Time + 1)
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of Time Warp (Rank 1) for TimeWarp_Caster) Equal to (==) 1
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Then - Actions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- TimeWarp_Time Equal to (==) 1
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Then - Actions
- Trigger - Turn off (This trigger)
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of Time Warp (Rank 1) for TimeWarp_Caster) Equal to (==) 2
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Then - Actions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- TimeWarp_Time Equal to (==) 2
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Then - Actions
- Trigger - Turn off (This trigger)
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Else - Actions
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If - Conditions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Set TimeWarp_Time = (TimeWarp_Time + 1)
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Events