well, somebody helped me with this trigger but somehow it creates only 1 unit and not every unit owned by trigerring player -.-
I don't know where is the probleme...
I don't know where is the probleme...
-
Revive
-

Event
-


Unit - A unit owned by Neutal Hostile Dies
-
-

Conditions
-

Actions
-


Set tmppt = (Position of (Triggering unit))
-


Unit - Create 1 (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at tmppt facing Orientation building default degrees
-


Custom script: call RemoveLocation(udg_tmppt)
-
-









