FIXED Revive spell
Ok i kinda h8 starting a new triger until i get some help...
i got a spell revive ( thunder clap based) that revived last died hero
should just make like this
/
Ok i kinda h8 starting a new triger until i get some help...
i got a spell revive ( thunder clap based) that revived last died hero
should just make like this
/
-
Untitled Trigger 001
-
Events
- Unit - A unit Dies
-
Conditions
- ((Triggering unit) is A Hero) Equal to True
- ((Owner of (Dying unit)) controller) Equal to User
-
Actions
- Set Died_hero_unit = (Dying unit)
- Set Point_of_die_unit = (Position of Died_hero_unit)
- Do nothing
- Custom script: call point_remove(udg_Point_of_die_unit)
-
Events
-
asd
-
Events
- Unit - A unit Starts the effect of an ability
-
Conditions
- (Ability being cast) Equal to Resurrection
-
Actions
- Set Resurection_unit = (Triggering unit)
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Distance between (Position of Resurection_unit) and (Position of Died_hero_unit)) Less than or equal to 250.00
-
Then - Actions
- Wait 1.00 seconds
- Hero - Instantly revive Died_hero_unit at Point_of_die_unit, Hide revival graphics
-
Else - Actions
- Do nothing
-
If - Conditions
-
Events
Last edited: