well, somebody helped me with this trigger but somehow it creates only 1 unit and not every unit owned by trigerring player -.-
I don't know where is the probleme...
I don't know where is the probleme...
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Revive
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Event
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Unit - A unit owned by Neutal Hostile Dies
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Conditions
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Actions
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Set tmppt = (Position of (Triggering unit))
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Unit - Create 1 (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at tmppt facing Orientation building default degrees
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Custom script: call RemoveLocation(udg_tmppt)
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