- Joined
- Aug 3, 2005
- Messages
- 745
Tirgger 1
Events
Time - Elapsed game time is 2.00 seconds
Actions
Set SpellAura = True
Trigger 2
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Change Aura
SpellAura Equal to True
Actions
Unit - Remove Morale from (Triggering unit)
Unit - Add Defensive Maneuvers to (Triggering unit)
Set SpellAura = False
Trigger 3
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Change Aura
SpellAura Equal to False
Actions
Unit - Remove Defensive Maneuvers from (Triggering unit)
Unit - Add Morale to (Triggering unit)
Set SpellAura = True
----
It seems perfectly logical to me?
Events
Time - Elapsed game time is 2.00 seconds
Actions
Set SpellAura = True
Trigger 2
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Change Aura
SpellAura Equal to True
Actions
Unit - Remove Morale from (Triggering unit)
Unit - Add Defensive Maneuvers to (Triggering unit)
Set SpellAura = False
Trigger 3
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Change Aura
SpellAura Equal to False
Actions
Unit - Remove Defensive Maneuvers from (Triggering unit)
Unit - Add Morale to (Triggering unit)
Set SpellAura = True
----
It seems perfectly logical to me?