thats another thing i hate about strategy games today and the people who play them, its like there is some exact correct way to play it, if you dont play it that certain way then your a noob. can't be flexible or creative in anyway.
say i enter a 1v1 game, i start out getting ready incase of a rush, but my enemy doesn't rush, he gets better units like mutilisks with his saved resources and kills my resource gatherers, well im a freaken noob, you guys are gonna say, you shoulda built air defenses noob.
next game i decide to build air and a bit of ground defenses, now im rushed from ground and because i focused mostly on air defenses i lose, im a freaken noob. you guys might say, rush him then noob!
another game, im up against terran as terran, 8 minutes into the game he comes in with 15 reapers, starts attacking my resource gatherers, i send in my marines and he runs before i make it killing everyone, you tell me to station marines there and keep them there, so i do that in the next on, no they do a frontal assult blowing evrything up before my marines could start a defensive. ima freaken noob now aren't I?
then i try to rush him but because i didn't build a barracks with my 3rd built scv, instead waiting till i have more, he rishes me first, then ima noob...bases should start out either fully built or have no bases.
starcraft is based on skill, but not tactical or strategic skill, but playing that certain way, clicking, and multi-tasking.