- Joined
- Nov 20, 2005
- Messages
- 1,156
Just a fair warning - closing this just because of the title WILL cause RDZ to leave and never come back, so hear me out.
Deus Ex is a great RPG. The story is brilliant - a linked plot of great depth and plausability. At the time it might have been dismissed as overly cynical, but the plot has basically played out over the intervening years. You get involved with the characters more than most games, against the odds. They aren't just bland cutouts. Hermann's unadmitted love for Anna is, despite the circumstances, oddly moving, for example.
Deus Ex is a good FPS/stealth game/thinking game. The gameplay is good, with the augmentations and skill system and everything giving various ways of going around the game. A style that has since been copied (with various degrees of success), Deus Ex is a game in which you can approach things in various different ways, giving a freedom from the normally very linear map design.
But most of all, Deus Ex has character. Getting told off for going into the ladies' room - small things like that add so much to the immersion. Gunther moaning about the maintaince men ("they know I like orange")...it's all so perfectly done to create an atmosphere. Things like birds and newspapers are placed around; they serve absolutely no purpose but to add to the feel of the game.
The music is perfect. It hits exactly the right mood for each location, complementing the game in just the right way.
The graphics have aged fairly well; the game is still playable. The voice acting is, all over, pretty good. Perhaps the weakest point of the game is the AI, which, for the time, was okay, and is passable today, but still most definately had some weaknesses which could be exploited (an inability to grasp ladders springs to mind).
It may not have the graphics of Oblivion, or the fast gameplay of UT, but Deus Ex is a one of a kind; it makes you feel like you are there, it makes it believable. The gameplay is good, the characters and story great, the music excellent, but the overall feel and play of the game is what makes it the greatest game ever made.
Deus Ex is a great RPG. The story is brilliant - a linked plot of great depth and plausability. At the time it might have been dismissed as overly cynical, but the plot has basically played out over the intervening years. You get involved with the characters more than most games, against the odds. They aren't just bland cutouts. Hermann's unadmitted love for Anna is, despite the circumstances, oddly moving, for example.
Deus Ex is a good FPS/stealth game/thinking game. The gameplay is good, with the augmentations and skill system and everything giving various ways of going around the game. A style that has since been copied (with various degrees of success), Deus Ex is a game in which you can approach things in various different ways, giving a freedom from the normally very linear map design.
But most of all, Deus Ex has character. Getting told off for going into the ladies' room - small things like that add so much to the immersion. Gunther moaning about the maintaince men ("they know I like orange")...it's all so perfectly done to create an atmosphere. Things like birds and newspapers are placed around; they serve absolutely no purpose but to add to the feel of the game.
The music is perfect. It hits exactly the right mood for each location, complementing the game in just the right way.
The graphics have aged fairly well; the game is still playable. The voice acting is, all over, pretty good. Perhaps the weakest point of the game is the AI, which, for the time, was okay, and is passable today, but still most definately had some weaknesses which could be exploited (an inability to grasp ladders springs to mind).
It may not have the graphics of Oblivion, or the fast gameplay of UT, but Deus Ex is a one of a kind; it makes you feel like you are there, it makes it believable. The gameplay is good, the characters and story great, the music excellent, but the overall feel and play of the game is what makes it the greatest game ever made.