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(1 ratings)
ApprovedIndeed, I was heavily influenced by its GUI design to write the tool.It's BLPLab... but for 2026!
all of them and write them too. DXT1 is BC1, DXT3 is BC3, DXT5 is BC3.by reading DDS it means it can read DXT1/DXT3/DXT5/RGTC ?
It can save normal maps as BC5 or BC3N. Wc3 Reforge uses BC5, Starcraft 2 and HotS use BC3N with inverted Y.Oh wait, can it save normal maps?
btw BC7 has better quality than BC3 but I doubt WC3 Reforged supports BC7. I'll have to check again when I have time.
Yes sir!A good tool. I gave it a whirl and it seems to do the same as BLPLab just a bit faster.
Would there be a chance that you add the feature to keep the last settings on the batch converter?
GitHub - FernandoS27/WhiteoutLib: A library for managing Blizzard Entertainment 3D Games model formats. here you go. Now if you are compiling yourself, make sure that you do "git submodule update --init --recursive"Source: WhiteoutTex Github repo but WhiteoutLib is missing
what do you mean by convert?Will it be able to convert ORM file type in future?
it works with BLP0s and doesn't shit its pants when you try to convert BLP0s with full white alpha channels (unlike imperial blp)
i am bit confused with all the available options though, i just want to convert blp0 to regular wc3 blps
my only nitpick is that "save as" dialogue always defaults to wine prefix's desktop, i can't get it to stay in the folder of my choosing, doesn't happen with "open", but it's probably some wine errorit's the "LastCascDir=" in the config.ini
Ok, what are you doing in the batch options? Are you just converting formats or are you also upscaling?i am having a problem with batch converting on wine
on previous version it would froze after a while and not convert all images
first time it happened at 40% of ~1100 images
but on version 1.1 it actually gives out an error and closes, could be after 20, could be after 150 images, seems to be random
another thing is that it can "softlock" itself (the minimize, maximize and close buttons disappear and i have to xkill it with terminal) after i open and look at enough images (not batch converting, just opening one-by-one)
annoyingly, after that error-and-close or xkilling the process, it would wipe clean the config.ini (i set it to read-only to prevent that)
is that a common problem or is that only me because of wine? i can try again and then copypaste the error log here if it would help
hmn, i couldn't find anything. How about you try converting BLP0 to TGA and then TGA to BLP1?blp0 to blp1, no upscaling, works fine when converting 1 by 1
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1. The models are inside the folder that contains the 3 OS subzips. Sadly, the hive won't let me upload 3 separate bundles.Useful tool for any texture related work.
Some minor remarks:
- It refers to a download script that does not exist in the bundle. (of course it finds the models when I copy over the folder from the root)
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- Having an anti-aliased, non-monospaced font for most text would greatly improve readability. The current UI is a bit hard to read
- Having a BC7 export option is great but could confuse some users as Warcraft doesn't support it. A description on which one to use in which scenario would be a great addition.
- The image details subpane is empty or it is supposed to be a level higher than File/Texture? In that case having it visually distinct would be nice.
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Are there any features missing that would make this a superset of BLP Lab or other texture viewers already on the Hive?

