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Whirlwind Citadels V1.6

"Battle rages like a hurricane on these flying isles. Even the gnolls have been called by the howling winds of war."

Battle for dominance on these flying islands, Capture the Citadels to slow down attacks from the central isles, and purchase zeppelins to access remote goldmines. Even play as the savage and deadly Gnoll race.
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Version 1.6
-Fixed various Gnoll model problems.
-Increased price of Gnoll Brawlers from 135G to 160G.
-Increased price of Gnoll Stalkers from 125G & 30L to 140G & 30L.
-Increased mana cost of Gnoll Geomancer's Summon Rock Golem from 50 to 200. (Note: each Geomancer may now only have 1 rock golem summoned at a time.)
-Weakened the Gnoll Overseer's Command Aura.
-Fixed bug with Gnoll Poacher's Sleeping Gas ability causing enemy to speed up.
-Implemented the Gnoll Warhawk Rider model.

Version 1.5
-Added Credits for GeneralHeroGlowAura model.
-Fixed Tooltip and Icon placement for Orb of Fury.
-Added set up for computer player names.
-Improved Skybox: now smaller size and better looking.

Version 1.4
-Fixed Victory/Defeat conditions.
-Fixed incorrect tools tooltips.
-Fixed ability icon placement for gnoll geomancer.
-Changed soundsets of certain gnoll units.
-Added HeroGlow to placeholder Gnoll hero models.

Version 1.3
-Added comments to and reworked some triggers
-Fixed issue: Gnoll Flea market requiring Orc Fortress to purchase items

Version 1.2
-Fixed problem with unlimited heroes at tier 3
-Fixed problem with first hero not being free
-Adjusted prices on all gnoll buildings and units


This map also contains my gnoll race which will be featured in my Gnoll Campaign. Suggestions on unit abilities and gameplay balance for my gnoll race can be posted here.

Keywords:
flying, floating, airborne, cyclone, tornado, gnoll
Contents

Whirlwind Citadels V1.6 (Map)

Reviews
10:08, 24th Jan 2010 ap0calypse: Approved
Level 1
Joined
Aug 3, 2009
Messages
501
"Details-Details-Details!"...I have said it once, you've all heard it a thousand times : Improve the Description , add a screen-shot, do something more than just telling us you made it to test and idea you had, etc etc. You know the drill : Rules violation. Good luck!
 
Level 5
Joined
Oct 7, 2008
Messages
47
I like how the level is a floating platform (basically) its effffffin sweet
actually surprised me caus i thought it would b water

no comments for the gnoll race, ill stick to my orcs n humans


Following day:
...alright i tried the Gnoll race i noticed that the Gnoll workers have a outstanding little blob infront of em... should try to fix that

& the heroes do have tht little glitch where u can buy as many of the same kind as u want
 
Last edited:
Level 2
Joined
Nov 3, 2009
Messages
24
I checked out the units and buildings. Everything works correctly (from what I seen.) I think Gnolls could become a melee race very soon.
 
Level 9
Joined
Dec 25, 2008
Messages
110
I tried your map...

It surprised me that there was indeed no water or something else but it looked like they were actually floating in the air.The terrain though is another matter; what's with the outland light dirt here and there?

The race of gnolls has a minor problem ( one that I also noticed in Blizzard's Reign of Chaos Campaign (Chapter Six the Fall of Silrvermoon)): their heroes can be sold at any amount you want at tier 3.Anyway the map was very good and I'll give it a 4/5
 
Level 10
Joined
Jan 17, 2009
Messages
619
"Details-Details-Details!"...I have said it once, you've all heard it a thousand times : Improve the Description , add a screen-shot, do something more than just telling us you made it to test and idea you had, etc etc. You know the drill : Rules violation. Good luck!

We're like Yin and Yang, you say negative, I say positive :p

God, the file size is not so cute and cuddly like the terrain.
Ok, calm down... This is an altered meele map, so the map's size makes the terrain 6/5 just because of the sky below your feet :D
I almost vommited when flying with a Frost Wyrm.

Description is simple, but complex.

Ok, prob'ly played it a dozen times now, and I vomitted once. I vote for approval.

Sexy 5/5
 
Level 29
Joined
Apr 6, 2010
Messages
3,138
Very (very) cool map, though I do have some suggestions.

* The Geomancer summons an actual Rock Golem instead of the Elemental it mentions.
* The Horrid Breath really doesn't look right, maybe you could use the Disease Cloud?
* Why do the Gust Elementals have golem voices?
* Could you put a line or two in the Quests explaining the Citadels?
 
Level 1
Joined
Apr 21, 2014
Messages
1
:infl_thumbs_up: Your Gnoll Map and Models are actually cool. Keep making models of gnolls or whatever. My first comment :p :ogre_datass:

Oh well, those tornados are actually teleporters? That surprised me when the enemy attacked and my whole base got destroyed :/
 
Level 7
Joined
Jun 28, 2017
Messages
317
I loved that map, it is my favorite one since i installed WC3 on my laptop last year. Played as Gnolls.
Please fix this

I can't play multiplayer becouse once everyone chooses a race they lose instantly :goblin_boom::thumbs_down: :ogre_frown:
Oh yeah, the creator of the map needs to update that or else maybe someone on hive can adopt the map for good.

Very good floating island/continent map with cool looking sky background and transparent outland abyss seeing the ground.

Looks like everyone and i should make maps that show sky and flying island/continent themed maps then.
 
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