- Joined
- Jul 26, 2008
- Messages
- 1,008
I'm talking about the GetTriggerUnit(), GetSpellAbilityId(), GetTriggeringTrigger(), etc. stop referencing back to the casting spell?
I know it stops working in Timers and ForGroup/GroupEnum. But what exactly causes the end of these variables, where you can no longer reference them?
I know it stops working in Timers and ForGroup/GroupEnum. But what exactly causes the end of these variables, where you can no longer reference them?







