- Joined
- May 4, 2008
- Messages
- 1,111
I have problem with this it makes everything crash when i test the map (when i do what the trigger sais)
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antiduplicate
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Events
- Unit - A unit Acquires an item
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Conditions
- (Item-class of (Item being manipulated)) Equal to Artifact
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Actions
- Set ANTICHEATITEM = (Item being manipulated)
- Set ITEMPICKINGHERO = (Hero manipulating item)
- Hero - Drop ANTICHEATITEM from ITEMPICKINGHERO
- If (ANTICHEATITEM Equal to (Item carried by ITEMPICKINGHERO in slot 1)) then do (Item - Remove ANTICHEATITEM) else do (If (ANTICHEATITEM Equal to (Item carried by ITEMPICKINGHERO in slot 2)) then do (Item - Remove ANTICHEATITEM) else do (If (ANTICHEATITEM Equal to (Item carried by ITEMPICKINGHERO in slot 3)) then do (Item - Remove ANTICHEATITEM) else do (If (ANTICHEATITEM Eq
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Events