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Whats the best way to create...

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Level 13
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Nov 4, 2006
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  • Events
    • Unit - a unit starts the Effect of an Ability
  • Conditions
    • ability being cast equal to <your ability>
  • Actions
    • Unit - kill target Unit of Ability being cast
just use any dummy ability that can be cast on a single unit, if you want splash damage i would use max damage for he spell, depends on what you like more
 
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