Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
What is the faster and less buggier SetUnitPosition(unit whichUnit, real newX, real newY) or SetUnitX(unit whichUnit, real newX) with SetUnitY(unit whichUnit, real newY).
I did not know that the native SetUnitPosition(unit whichUnit, real newX, real newY) checked the path thanks for the information.
(I were talking of the native indicated in JassManual).
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.