Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
"Buff, a soft, thick, light-yellow leather with a napped surface, originally made from buffalo skin but later also from other skins, used for making belts, pouches, etc."
"Buff, a soft, thick, light-yellow leather with a napped surface, originally made from buffalo skin but later also from other skins, used for making belts, pouches, etc."
"Buff" is the term generically used to describe a positive status effect that affects mainly player or enemy statistics (usually cast as a spell). It's negative counterpart is often named "debuff".
"Buff" is also a term used in some video games, to describe increases in the power of a game element. It is a permanent (or at least indefinite) increase in power levels as a result of adjustments to game mechanics, usually in pursuit of game balance. The opposite of this buff is called "nerf".
The term derives from the idea of "buffing up" something to improve its appearance. The phrase originated in English in the late nineteenth century, referring to the practice of using a piece of leather called a "buff" for polishing.
So: 1570s, buffe leather, from M.Fr. buffle "buffalo" (15c., via It. from L. bufalus; see buffalo). The color term comes from the hue of buffalo hides (later ox hides); association of "hide" and "skin" led c.1600 to in the buff, and use of buff or suede to polish metal led to sense of verb "to polish with a buff" (1885).
(btw, you made me break my 3,600 post count... you will pay for that not-saitama)
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