What does calculate shadows and save map do?

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Does it just make it look pretty in the world editor, or does it actually make it look pretty in game too? I mean isn't shadows calculated during load time?

Just a thought, sorry if it has been asked already, thanks!
 
Oh, so it reduces the time players will spend in load screen? Why does it take much MUCH longer to calculate than in the load screen then?

Also, must it be the last thing before I save the map to work, or just calculating any time will do so long as there are no major changes?
 
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