- Joined
- May 14, 2008
- Messages
- 824
Guys, this is a big! huge! serious! enormous! problem T_T
I have this map, Ragnarok PvP Izlude{Look at Signature} in progress. In fact, I've already finished the map. Now it's BETA version, I've tested the map with my friend and I found bugs. I tried to fix all the bug but there's one major problem.
1st Problem
The "TriggerSleepAction()" function is not accurate in multiplayer!
And because of that, almost all of my skill has been screwed out. So I want a solution that is there any other way to make the wait function? I know I can do it with timers but that would take some time because I have lots of wait functions. Anyone could help me?
2nd Problem
Can I know how to make sound that cannot being heard by players that are not near the sound source? In short, 3D sound. Please show me the exact trigger for a sound playing with removed leaks
I have this map, Ragnarok PvP Izlude{Look at Signature} in progress. In fact, I've already finished the map. Now it's BETA version, I've tested the map with my friend and I found bugs. I tried to fix all the bug but there's one major problem.
1st Problem
The "TriggerSleepAction()" function is not accurate in multiplayer!
And because of that, almost all of my skill has been screwed out. So I want a solution that is there any other way to make the wait function? I know I can do it with timers but that would take some time because I have lots of wait functions. Anyone could help me?
2nd Problem
Can I know how to make sound that cannot being heard by players that are not near the sound source? In short, 3D sound. Please show me the exact trigger for a sound playing with removed leaks