WEU long time user-patch 1.24

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Jun 15, 2008
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Hello, I've been using WEU since 5 years ago when I wanted to ultilize the save/load code triggers... I know I'm a fool for staying with it on all my maps that even maps without using much of the WEU tool are saved in it...

Patch 1.24 now killed all my maps and I wanna make them at least playable again

I finally was able to delete some WEU triggers and replace it with normal WE triggers, so I can finally open it with normal world editor. But I get this error when I save


Line 1594: Expected end of line

//***************************************************************************
//*
//* Custom Script Code
//*
//***************************************************************************
// <----- this is line 1594
rd
//***************************************************************************
//*
//* Triggers
//*
//***************************************************************************

I'm not sure much about what WEU did but I was hoping if someone knew how to fix this. Sorry about making it such a hassle, thanks! I'll give more info if needed.
 
thanks for the reply but I can work on this map in normal WE now but it still isn't savable in normal WE with that compile error :\. I don't think there's anything else.

I'll also check out newgen since u mention it!
 
Line 1594: Expected end of line
JASS:
//***************************************************************************
//*
//* Custom Script Code
//*
//***************************************************************************
// <----- this is line 1594
rd //<- This is the syntax error. Go to "Trigger Editor", then select from the
//sidebar that thing with your map's name on it (eg "Map.w3x") and remove it
//***************************************************************************
//*
//* Triggers
//*
//***************************************************************************
 
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