Weird Crashes + Problem publishing

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I get an error that i am out of memmory. How is that even possible? I have more than enough.
Well we do not know you have more than enough as you have not said how much you have... It is quite obvious you do not have enough memory / can not allocate enough as otherwise you would not be receiving that error. However continue below for why the error may occur.

(Crash happens on loading screen of the map. Any ideas on this?)
It looks like it is loading something that utalizes all memory possible. As the game is 32 bit this is capped at like 2 GB or something. The cause must be something your map is loading requiring a disproportional quantitiy of memory. Maybe something in the data editor is causing a huge ammount of memory to be allocated. Additionally maybe you have hit a bug causing an infinite leaking loop. Only experimentation and debugging can find the cause.

"Default Values are not set"
This is ambigious. Check your map dependancies are set correctly. Check you have a game varient set up if your map is not a melee. Check your triggers that all variables / actions have a value. Check that all custom data have default values. Again as the meaning of this is unknown you will just have to brute force debug it.

One thing that occured to me is the potential that both issues are related. Find the source of one and you may find the source of the other.
 
You are running SC2 and the editor at once with 1 GB OF RAM on vista and complaining you get an out of memory error???? There is no way that is enough memory.
Backing storage is not memory. It can be used as vritual memory but that is no real substitution for proper memory (although it still is important for a healthy fast computer).

I do agree that your map is bugged. I did not get an out of memory error though, but it still crashed with blizzard crash report being displayed. The lack of an error is probably because I am running a 64 bit W7 with 6 GB RAM and 30 GB max virtual memory (I have too much hard disk space).

It is not cause by triggers my research has so far proved.
 
It's really odd. I've been having crashes when changing abilities like... Mutate to Lair, to Spawning Pool instead. It's something with the abilities buildings have.

Update:

ACCESS_VIOLATION (0xC0000005)
occurred at 001B:00ADF301. The memory at '0x00000004' could not be read.

Changes: Removed Arm Silo ability and from the command card from the Ghost academy.
 
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All problems with the map are related to abilities. You have broken them some how so that they cause near infinite loops. Deleting all ability data you altered/added (no other changes made to data) results in the map loading fine.

I advise starting over with ability data and make them 1 at a time while testing them to known what you did to cause this crash.
 
All problems with the map are related to abilities. You have broken them some how so that they cause near infinite loops. Deleting all ability data you altered/added (no other changes made to data) results in the map loading fine.

I advise starting over with ability data and make them 1 at a time while testing them to known what you did to cause this crash.
After a patch, they started to bug...
 
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