I'm not a fan of it but you can make it run locally: bundle it with node.js which gives you file access and use some chromium-shell. I'm not experienced in this so you have to google it up yourself but it's definitely possible.
I know that's a possibility, but that requires other things, such as a WebGL wrapper (which exists, but I don't know how stable it is), and other things.
At this point it would probably be easier to just use another programming language, which I don't want to (to be honest, I am mostly daunted by creating UI, not even the code itself).
Yeah, but Neodex requires a copy of 3ds max, which isn't that easy to get your hands on. Yes I know about the student's licence thing, but still; the five tools combined create a pretty powerful base to work with; without the need to download a 5 gigabyte modelling monstrosity.
There is a market for small, independent specialized tools. I go as far to say that the availability of all these 3rd party free tools is what kept the WC3 mapping community alive over more than a decade...
It's exactly what SC2 was lacking right from the start (which was ultimately due to Blizzard being lazy with the release of Art Tools).
Gmax is free.
What I mostly dislike about the community made programs (I am really talking about the ones that offer actual modeling features), is that they tend to really do a bad job at encouraging proper modeling techniques, and I've gone over this a couple of times by now on some places on the hive.
I am mostly referring to lacking common features such as extruding (because if you manually create vertices and connect them to form faces at this time and age........), terrible support for unwrapping (forget seams and advanced things, I am willing to go as far as add a bloody checkers pattern view!), and other complaints I had in the past and can't remember right now.
I also don't think this is what SC2 lacked from the beginning, but rather the fact that it forced the user to use an old and obsolete version of 3ds Max that you couldn't get legally (great logic there!).
But this is all off topic.