Hmmmm, good observation.
So the problem, is really that this map is protected and we do not know how YOU did open this map. This should be close now! But if someone got answers here yet, please do answer
And @Noffa
Dont worry we are not accusing you of a hacker, it did just makes us wonder how you OPENED the map while me and MasterTrainer cant open the map.
For those who think that I'm a hacker or something like that, you can find the unprotected version of the map here
http://pomfoc.ucoz.com/forum/9-1516-1
and the instructions to open it.
The map developer itself (dark chaos) posted the unprotected version of the map for those who want to edit, cause he did give up on the map.
Ah, and to tell the truth, the one editing it it's "the_deku_nutt", he posted that he's working on the map, and it's having it issue.
I already tried to edit this map once, but i don't have many WE skills or time for that (unfortunately)
His focus on the map:
Convert most/all of the triggers into jass and rewrite them to reduce lag and memory leaks.
Decrease map loading time (making the actual map smaller, deleting stuff like the level 999 attribute, and more)
Going through the useless heroes, finding the ones with good concepts, and rebalancing them to scale well. Target is 4 taverns(pillars) at max.
Fixing the infinite struggle, Colosseum, and adding the Death's Door event.
Changing the save/load system to incorporate backpacks, allow people to save their base in a free inventory on their backpack.
Scripting bosses.
Fixing some of the sets and items that don't work.