- Joined
- Mar 24, 2011
- Messages
- 1,082
Hello,
A story of a crash. If you don't want to read skip to text in bold, but it will give you a better idea how the problem occured.
Here is the situation:
I am working on a map. The creator sent me an old version of the map on which I had to do some triggering. I was working on it when he sent me a new version of the map. Right... Now I have to import all the triggers on it.
I imported all the stuff. Everything is ok. I hit "test", everything is ok, war3 starts, map is initializing and suddenly power is cut out -_- (nice timing)
When the power came back I opened the map (new version, after importing triggers) and WE crashed while loading the map -_-
Tried the new version (before import) = WE crash -_-
I had all the triggers saved on older version, so I though of deleting everything I had (new versions) and re-downloading it then importing all the triggers again.
But NO, WE still crashes.
The old version I had is working 100%. Tried a few other maps and they are working too.
I noticed that the map is crashing when loading doodad 50/178 (every time) but I do believe it is WE side error as it crashes even when I deleted everything I had and re-downloaded the map (I could open it earlier) amd other maps are openable.
So what could have happened to WE and any idea how to fix it ?
Edit// As it is very import heavy map (7 MB most of which models) , could it be that WE can't read the model/skin of a doodad for some reason ?
The earlier version is only 2 MB so there are a lot of new models...
A story of a crash. If you don't want to read skip to text in bold, but it will give you a better idea how the problem occured.
Here is the situation:
I am working on a map. The creator sent me an old version of the map on which I had to do some triggering. I was working on it when he sent me a new version of the map. Right... Now I have to import all the triggers on it.
I imported all the stuff. Everything is ok. I hit "test", everything is ok, war3 starts, map is initializing and suddenly power is cut out -_- (nice timing)
When the power came back I opened the map (new version, after importing triggers) and WE crashed while loading the map -_-
Tried the new version (before import) = WE crash -_-
I had all the triggers saved on older version, so I though of deleting everything I had (new versions) and re-downloading it then importing all the triggers again.
But NO, WE still crashes.
The old version I had is working 100%. Tried a few other maps and they are working too.
I noticed that the map is crashing when loading doodad 50/178 (every time) but I do believe it is WE side error as it crashes even when I deleted everything I had and re-downloaded the map (I could open it earlier) amd other maps are openable.
So what could have happened to WE and any idea how to fix it ?
Edit// As it is very import heavy map (7 MB most of which models) , could it be that WE can't read the model/skin of a doodad for some reason ?
The earlier version is only 2 MB so there are a lot of new models...
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