- Joined
- Jan 25, 2006
- Messages
- 103
Hey there, can object data be cause for map corruption?
BTW i'm using WE unlimited, and works fine with older versions of map, but the latest time i edited the map i did some abilities tooltips changes and making them dynamic, deleted some abilities, few unit settings changes and then i went to save the map, it did so fine. But when you start the map to play, it loads 80% and crashes to windows.
What may be the cause for this? Some specific ability that can corrupt the whole map?
I'm 99% certain the error is in the objects, since when i imported object data from newer version to older version, then map crashes on load, otherwise it works properly.
I also used tool-tip creator for some of the tooltips, i don't know if that important.
I also opened it with blizzard editor, saved it as a new file, but the crash still occurs on map load.
any help?
BTW i'm using WE unlimited, and works fine with older versions of map, but the latest time i edited the map i did some abilities tooltips changes and making them dynamic, deleted some abilities, few unit settings changes and then i went to save the map, it did so fine. But when you start the map to play, it loads 80% and crashes to windows.
What may be the cause for this? Some specific ability that can corrupt the whole map?
I'm 99% certain the error is in the objects, since when i imported object data from newer version to older version, then map crashes on load, otherwise it works properly.
I also used tool-tip creator for some of the tooltips, i don't know if that important.
I also opened it with blizzard editor, saved it as a new file, but the crash still occurs on map load.
any help?