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WCIIOgreMound

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
A A.O WCII-like Ogre Mound. A building needest for train Ogre and Ogre-Mage in WCII.

Keywords:
WCII, Ogre, Mound.
Contents

WCIIOgreMound (Model)

Reviews
16:17, 12th Aug 2009 Cavman: Got a little bit of a problem here. Durring the birht animation, the big back rock is floating off to the side. Since I didn't see taht when I tested it in magos, only in warcraft itself, I assume it's a bone problem...

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16:17, 12th Aug 2009
Cavman:
Got a little bit of a problem here. Durring the birht animation, the big back rock is floating off to the side. Since I didn't see taht when I tested it in magos, only in warcraft itself, I assume it's a bone problem. MIght want to fix that. If all else fails, make a new bone and reattach the rock to that.
 
Level 1
Joined
Aug 3, 2009
Messages
2
I really like your work, sir. I've been wishing for some warcraft 2 style buildings for a long time :)
 
Level 5
Joined
May 20, 2013
Messages
162
Hmmm... not long ago i was able to find some nice buttons for this model. Honestly, regardless of its problems, it is the nicest looking Ogre Mound i have found on Hive so far.
 
Level 8
Joined
Aug 4, 2017
Messages
56
16:17, 12th Aug 2009
Cavman:
Got a little bit of a problem here. Durring the birht animation, the big back rock is floating off to the side. Since I didn't see taht when I tested it in magos, only in warcraft itself, I assume it's a bone problem. MIght want to fix that. If all else fails, make a new bone and reattach the rock to that.
It's strange that no one has fixed this bug since 2009. The model is very good.
 
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