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WCIIITCII

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I've been building this wc3tc2 map for years and felt like sharing some screens, I think it's starting to look lit.

It's like wc2 in wc3, sort of. The game play is based around this mechanic, you exhaust a resource similar to hero experience to summon these honor hero units into play. They're thought to be like the campaign hero units in wc2 in that they lack hero levels.

I made the camera orthographic like the older Blizzard rts games. Every unit has their own unique attack speed item ability to replicate the classic style of faster unit attacks. I made the casting speeds much faster and altered a lot of the animations speed, like when units die to make it feel more like the older games as close as possible. I'd share a download but I don't think it's really ready yet.

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It uses a lot of the wc2 resources uploaded here; I've recolored a lot of them to make them closer match their sprite work.
 

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Last edited:
Level 29
Joined
Aug 18, 2022
Messages
757
I've been building this wc3tc2 map for years and felt like sharing some screens, I think it's starting to look lit.

It's like wc2 in wc3, sort of. The game play is based around this mechanic, you exhaust a resource similar to hero experience to summon these honor hero units into play. They're thought to be like the campaign hero units in wc2 in that they lack hero levels.

I made the camera orthographic like the older Blizzard rts games. Every unit has their own unique attack speed item ability to replicate the classic style of faster unit attacks. I made the casting speeds much faster and altered a lot of the animations speed, like when units die to make it feel more like the older games as close as possible. I'd share a download but I don't think it's really ready yet.

View attachment 430237

It uses a lot of the wc2 resources uploaded here; I've recolored a lot of them to make them closer match their sprite work.
I really like how it looks. Seems reforged to me.
 
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