- Joined
- Jun 18, 2008
- Messages
- 28
My trigger is kind of bugged: I've tried to configure it correctly:
- Wave 1a
- Events -
- Conditions -
-
Actions -
- Game - Display to (All players) the text "text"
- Unit - Create 15 Ghoul Devourers for Player 5 (Yellow) at Center of Spawn Zone 1 <gen> facing (Position of triggered unit)
- Unit - Create 15 Ghoul Devourers for Player 5 (Yellow) at Center of Spawn Zone 2 <gen> facing (Position of triggered unit)
- Trigger - Turn off Wave 1a
- Wave 1Sa
-
Events -
- Unit - A unit dies
-
Conditions -
- Owner of (triggering unit) equal to Player 5 (Yellow)
-
Actions -
- Set EnemyKills = (EnemyKills + 1)
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- EnemyKills equal to 30
-
Then - Actions
- Trigger - Run Wave 1b <gen> (ignoring Conditions)
- Trigger - Run Wave 1Sb <gen> (ignoring Conditions)
-
Else - Actions
- Trigger - Turn off Wave 1Sa <gen>
-
If - Conditions