I have a problem with my wave. Here it goes,
The first wave is a bunch of peasants, and it works smoothly. All peasants are acting to the triggers smoothly but the second wave seems to have a problem.
Some sappers are not moving from their places, but I have encoded them with the both triggers, help plz?
Theres are the triggers :
Helps are much appreciated.
The first wave is a bunch of peasants, and it works smoothly. All peasants are acting to the triggers smoothly but the second wave seems to have a problem.
Some sappers are not moving from their places, but I have encoded them with the both triggers, help plz?
Theres are the triggers :
- First Wave
- Events :
- Time - Elapsed game time is 60:00 seconds
- Conditions :
- Actions :
- Game - Display to (All Players) the text : Wave 1
- Unit - Create 5 Peasant for Player 12 (Brown) at (the Center of SpawnpointA <gen>) facing (Position of (Triggering Unit))
- Unit - Create 5 Peasant for Player 12 (Brown) at (the Center of SpawnpointB <gen>) facing (Position of (Triggering Unit))
- Unit - Create 5 Peasant for Player 12 (Brown) at (the Center of SpawnpointC <gen>) facing (Position of (Triggering Unit))
- Unit - Create 5 Peasant for Player 12 (Brown) at (the Center of SpawnpointD <gen>) facing (Position of (Triggering Unit))
- Trigger - Run SpawnA[This is the trigger to make them move] (ignoring conditions)
- Trigger - Run SpawnB[This is the trigger to make them move] (ignoring conditions)
- Trigger - Run SpawnC[This is the trigger to make them move] (ignoring conditions)
- Trigger - Run SpawnD[This is the trigger to make them move] (ignoring conditions)
- Wait - 1.00 seconds
- [-]If (All conditions are true) then do (Actions) else do (Actions)
- [-]If - Conditions
- Number of (Units owned by Player 12 (Brown) of type (Peasant)) Less than or equal to 0
- [-]Then - Actions
- Trigger - Turn on Second Wave
- Game - Display to (All the Players) the text: Sweat One! Master Arthas would be happy to hear this!
- [-]Else - Actions
- Do Nothing
- Time - Elapsed game time is 30:00 seconds
- Conditions :
- Actions :
- Game - Display to (All Players) the text : Wave 2
- Unit - Create 5 Sapper for Player 12 (Brown) at (the Center of SpawnpointA <gen>) facing (Position of (Triggering Unit))
- Unit - Create 5 Sapper for Player 12 (Brown) at (the Center of SpawnpointB <gen>) facing (Position of (Triggering Unit))
- Unit - Create 5 Sapper for Player 12 (Brown) at (the Center of SpawnpointC <gen>) facing (Position of (Triggering Unit))
- Unit - Create 5 Sapper for Player 12 (Brown) at (the Center of SpawnpointD <gen>) facing (Position of (Triggering Unit))
- Trigger - Run SpawnA[This is the trigger to make them move] (ignoring conditions)
- Trigger - Run SpawnB[This is the trigger to make them move] (ignoring conditions)
- Trigger - Run SpawnC[This is the trigger to make them move] (ignoring conditions)
- Trigger - Run SpawnD[This is the trigger to make them move] (ignoring conditions)
- Wait - 1.00 seconds
- [-]If (All conditions are true) then do (Actions) else do (Actions)
- [-]If - Conditions
- Number of (Units owned by Player 12 (Brown) of type (Sapper)) Less than or equal to 0
- [-]Then - Actions
- Trigger - Turn on Third Wave
- Game - Display to (All the Players) the text: Sweat One! Master Arthas would be happy to hear this!
- [-]Else - Actions
- Do Nothing
Helps are much appreciated.
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