[vJASS] Watching a replay modify saved local files

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I'm using Codeless Save and Load (Multiplayer) - v3.0.1 in order to automatically save and load stats for players in my map.

However, many players have reported their stats are reset after watching replays.

I've found out that the cause is whenever Player 1 in the game saves to the local text file in the replay, the watching player has their file overwritten with the data from Player 1.

I can't remember if this was the case before Reforged, or if it's a bug introduced with patch 1.32.

Unfortunately there doesn't seem to be any solid way to detect if the game is in a replay state so I could prevent the save to execute.

Any ideas?

@TriggerHappy
 
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