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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Warlock 1.01b

Submitted by Zymoran
This bundle is marked as approved. It works and satisfies the submission rules.

Warlock


by Zymoran and Adynathos


Dota 2 Warlock



[​IMG]


Warlock's successor can now be played in Dota 2!
Play now | Details | Steam group


Community


If you want to be a part of Warlock and its community, head over to WarlockBrawl.com, where you can discuss updates, post suggestions and report bugs.


RGC


You can find Warlock games to play on RGC, a Warcraft III client. It supports stats-tracking ladder (ranked games) in Warlock (and DotA), which will record your stats on the ladder leaderboard.



Videos


Use the tabs to switch between videos.
  • https://www.youtube.com/watch?v=2UY9DPE60A4
    by Sleek
  • https://www.youtube.com/watch?v=R-8f2n074i8
    by Nikosar
  • https://www.youtube.com/watch?v=TA_RyvFEY0M
    by Sleek
  • https://www.youtube.com/watch?v=1KcHR4ErFb4
    by KoliS


Screenshots


Click for full size.


Changelog


A small maintenance update.

Changes:
- Updated titles/tokens for tournament winners!
- Changed name of Phantasm to Arc
- It is now possible to to toggle Arc between clockwise and counterclockwise
- Fixed a visual bug where suicide would not show any death effect
- Fixed a potential desync issue
- Improved visuals on Arc and Bouncer Recharge
- Made of Money death effect is now the only cosmetic that can be purchased without any tokens (costs 1 gold)



Keywords:
Warlock, warlock, brawl, warlock brawl, Warlock Brawl, warlock, Warlock, warlock, Zymoran, Demestotenes, Adynathos, PvP, arena, warlock, Warlock
Contents

Warlock 1.01b (Map)

Reviews
Moderator
Vengeancekael - [Contact] Date: 2012/Jun/29 22:50:45 Comment: [Approved] After 4 years in development Warlock has definitely improved and thus deserves a higher rating - Rating changed from [4/5] to [5/5]. Resource Moderation - Rules 12:32,...
  1. Super_Gui_1

    Super_Gui_1

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    New version make it easier to choose modes for new players.
     
  2. Vengeancekael

    Vengeancekael

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    Aug 11, 2009
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    Thread control given from MoonMage to Zymoran.
    edit: And once again reverted back to Moonmage.
     
    Last edited: Jun 27, 2012
  3. MogulKahn

    MogulKahn

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    I heard something about game based on this map ? Any news ?
     
  4. Zymoran

    Zymoran

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    Thanks to those involved in the update of map description/review.

    Those who may have suggestions/feedback for the map should post it on www.warlockbrawl.com. Warlock will actively be updated based on community suggestions and feedback.


    There have been two major stand-alone warlock projects.

    The first Warlock project (by wizzler) was cancelled at alpha stage: http://www.youtube.com/watch?v=3Nay80npOig

    The second project is currently active and is being run by Jakob. I can't make any further announcements on this right now, except that it hasn't reached the alpha stage yet.
     
  5. Jolly_jumper

    Jolly_jumper

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    This map is the most awesome custom map on WC3!! :D
    The new version "099" got lots of new features including new warlock models with unique scourge abilities(scourge is a default spell which all warlocks have from start, hotkey "F"), new spell toggles, a simplified way of choosing game modes and much more

    The new version got lots of new features which are being balanced and "fixed", but next version is allready in progress and it might just have some more cool surprises, so stay tuned ;)

    This map is highly reccomended, it's still got an active community which you can get a hold off here: http://www.warlockbrawl.com/ it's also reccomended that you post all suggestions and bug reports etc. on that forum
    [5/5]
     
    Last edited: Jul 3, 2012
  6. toraxxx

    toraxxx

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    hotkey "F"*
    FTFY
     
  7. copsychus

    copsychus

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    favourite maps.
     
  8. Banefull

    Banefull

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    Warlock has always been a long standing favorite map that I like to play.

    I have one question though: Have you folks ever considered disguising the patrol command as the fireball spell and the hold position command as the scourge spell? It would be a very easy way to get an extra 2 button slots for new spells.
     
  9. Magtheridon96

    Magtheridon96

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    But those abilities could be useful.
     
  10. Zymoran

    Zymoran

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    It is my impression that Warlock is already complicated enough with fully equipped spell slots.
    We want warlock to be balanced (thus making the game competitive). More spells could end up compromising this aspect.
    Besides, we already use H (hold position) for allied link deny, and patrol has practical purposes. S (stop) is commonly used for fake-cast.

    Also, there might be technical complications on why it may not even be possible.
     
  11. Teldrassil

    Teldrassil

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    Darn, didn't see my fave combo in the promo vid :p

    Link, Time, Teleport. Drag them into the lave with tele and time back unharmed :)

    looks great, love the update
     
  12. Jolly_jumper

    Jolly_jumper

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    ^That is probably because your favourite combo is the most annoying combo out there :p It's all about getting that link to hit, requires very little skill, but is able to kill someone in one hit...it is not reccommended to play like that against pros, you will get first blooded :p
     
  13. coolyoshi1

    coolyoshi1

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    this is one of my favorite maps too
    Are you going to make any different modes in the future?
    like players vs computer bosses or players vs zombies

    some other ideas:
    -summoning spells
    -random item spawns: 1-2 random items spawn on the ground per round and are removed after the round ends. Items could be like throwable stuff, small HP potions, ability items, runes, etc..
    -every 5 rounds a special arena is generated. Instead of a circle surrounded with lava you could have like a spiral, islands, etc..
    -set the default gold a bit higher
     
  14. Zymoran

    Zymoran

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    Engine limitations prevents us from adding excessive amount of objects - it is therefore not possible to make any kind of 'survival' / 'player versus invaders' kind of mode. However, this has been up for discussion in the stand-alone version of Warlock currently being developed.
    I do, however, intend to implement a new mode (which will NOT include any AI objects).

    As for your other suggestions:
    - We generally avoid making AI's, as an AI cannot truly be considered a competitive opponent.
    - We avoid making random-events of any kind. Nothing in Warlock is random (other than environment-based features).
    - Item based abilities and consumables are not considered as viable features in Warlock, since the hotkeys of these are located on numpad.
    - We already have some peculiar platforms, e.g. square and circle 'donut' (see host settings). However, the default circle arena is considered the most competitive.
    - The gold is set so players cannot purchase multiple spells at the first round. The current gold settings is considered viable for competitive play, but feel free to suggest otherwise on our forum.
    www.WarlockBrawl.com
     
  15. coolyoshi1

    coolyoshi1

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  16. ToPsYoNe

    ToPsYoNe

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    OP map, GJ + rep
     
  17. ijal

    ijal

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    heyy. . .
    if u put the AI it ll'be nice .. .
     
  18. twistedfate08

    twistedfate08

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  19. ak1995

    ak1995

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    Awesome, unique and Fun map.
    Alot of possibilities and great competetion.
    Good balancing and nice spells.

    I only wish there were a some more model/skins to the characters.

    Some items needs some rework to balance the map better.

    Otherwise great map 4/5
     
  20. Robbepop

    Robbepop

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    hiho,

    do you have any plans to escape from the silly borders of the Warcraft III engine by making this game stand alone with another engine like Unity3d or a self coded engine?

    I think it could be made with a little team of developers as there are not so many graphical details required for this game. =)

    This map could be even more popular if grounded on a newer engine!

    Robbepop