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Warhammer 40k

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Level 22
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Jun 23, 2007
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meh, havent i been saying its an AoS? well yes, there will be alot of custom abilites and altered standard abilities. Ive got a couple heroes in mind and their abilities, such as a knockback effect for a grey knight terminators nemesis weapon, and a new ethereal i made from killst4rs dark templar would be a "blade ethereal" with spells similar to flash strike, and dota's omnislash
 
Level 22
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depends on what you say different.well, for one thing, the bottom lanes gonna be air units fighting over a sea. players can enter and exit air units. there will be strategic point scattered thruout the map, garrisoned by your computer ally. when you gain a point, your gold income increases, and computer units start spawning there. You will be able to jump around the map via a network of caves. i dont really want to get into it right now...
 
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But that's extra proof of your map's creation. Oh, and by the way, Burning_Dragoon released his Imperial Guardsman. Check it out in the model section.
 
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