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[Altered Melee] Warcraft II: Reforged - 2v2v2v2 FFA with A.I. Allies

Should I continue?

  • Yes, finish it

  • No, please stop


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Brings you back to Warcraft II: Tides of Darkness, even if you don't have friends.

Demo: youtube.com/watch?v=u4j7IQyamXs

Core features:
  • Full-fledged gaming experience of Warcraft II lan battles.
  • Unmodefied Blizzard sound and video assets of Warcraft III: Reforged
  • A.I. allies providing basic prtotection
  • Cooperative, so it won't hurt you with learning curve much
  • Modern QoL, but 'no rally point', for some reason

Disclaimer: The gameplay of that time does not cause former excitement among modern players. It's a project of personal passion.

Watch it at 2x speed, the meta-gameplay of Warcraft II involves long-term idle waitings at the start, which I will speed up in the future videos (im new at yt).

Download: (8)Taiga_Coop_Beta.w3m
Discord: Join the Warcraft 2: Reforged Discord Server!
Development dashboard: Trello
 
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Level 7
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Dec 29, 2019
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Update v.093b:

Updates:
- Beta DEATH KNIGHTS
- Doubled the amount of lumber gathering
- New craters on terrain (decreased size, enlarged numbers)

Bugs:
- Fixed 2n level blacksmith's upgrades damage bonus
- Fixed Human/Orc starting weapons upgrade costs
- Fixed armor/weapon types mismatches for some units

Thanks for your attention.
 
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Level 7
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Almost done.


Version 0.99b:
  • Race selection
  • Random spawn location
  • Gold and Lumber bonus production system
  • Free Meelee settings unlocked (but there are chances to random spawn at the same 'map pocket' when playing not 2v2v2v2v2v2v2v2 TEAMED)
Known issues:
  • No friendly fire: Dragons/Gryphon Riders, Mages Firebals/Deathknights Whirlwinds
  • No structure damage: Mages Blizzard/Deathknights Death and Decay
Im desperate to find testers and some feedback. Please, help me with that.
 
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